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Lucan's Pact II (Apprentice)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Shadowknight
Effects:
  Reduces physical damage done to caster by 5%.
  Increases STA of caster by 25.1.
  Adds 2.9% to base avoidance.
  Decreases Crushing, Piercing and Slashing of caster by 3.6.
  Increases Aggression and Defense of caster by 4.6.
  Increases Mitigation of caster vs noxious damage by 328.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Converge (Apprentice)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
18

Wizard
Effects:
  Causes 2% Threat to transfer to target when in combat
  If Fighter
  When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
  Increases power of target by 9.
  Increases power of caster by 9.

Dire Balm (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
1

Defiler
Effects:
  Heals target for 16 - 20.

Bodyguard II (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.4% to base avoidance.
  Caster will deflect 9.5% of incoming attacks.
  Increases Parry of caster by 4.6.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 3.4.
  Increases Defense and Deflection of caster by 4.6.
  Increases Mitigation of caster vs noxious damage by 328.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Slurred Insult III (Apprentice)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17

Bruiser
Effects:
  Increases Threat to target by 1,031 - 1,260

Meteor Fist II (Apprentice)
A high damage melee attack that costs the bruiser's health instead of power.
Target
Enemy
Range
Up to 5.0 meters
Health
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
17

Bruiser
Effects:
  Inflicts 68 - 113 heat damage on target

Lightning Fists (Apprentice)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
Target
Caster
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
15

Bruiser
Effects:
  On a melee hit this spell will cast Thunder Fist on target of attack.
  Inflicts 15 magic damage on target.
  Grants a total of 5 triggers of the spell.

Pummel II (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
7
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
6

Bruiser
Effects:
  Inflicts 7 - 22 melee damage on target

Thorncoat II (Apprentice)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
23
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
10

Warden
Effects:
  When damaged with a melee weapon this spell will cast Thorns on target's attacker.
  Inflicts 3 piercing damage on target.
  This effect can only trigger once every 0.5 - 2.5 seconds.

Icefall II (Apprentice)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
11

Warden
Effects:
  Inflicts 68 - 83 cold damage on target.
  Inflicts 68 - 83 cold damage on target.
  If target is elemental

Ice Spears II (Apprentice)
Deals cold damage over time and decreases target's elemental resistance.
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
13

Wizard
Effects:
  Inflicts 6 - 11 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 141.

Vital Transfer (Apprentice)
Converts some of the wizard's health into power.
Target
Caster
Health
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13

Wizard
Effects:
  Increases power of caster by 1.3 - 1.4% of caster's max power.
  This effect cannot be critically applied.

Shoulder Charge (Apprentice)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
13

Bruiser
Effects:
  Applies Knockdown. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 15 - 47 melee damage on target

Bob and Weave (Apprentice)
Increases the bruiser's strength, base avoidance and spell resistance.
Target
Caster
Power
28
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
12

Bruiser
Effects:
  Increases STR of caster by 9.9.
  Adds 2.7% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 206.

Blaze Kick (Apprentice)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11

Bruiser
Effects:
  Inflicts 24 - 40 melee damage on target
  Inflicts 11 heat damage on target every 6 seconds.
  Inflicts 46 heat damage on target every 6 seconds.

Ignore Pain (Apprentice)
Replenishes some of the bruiser's health.
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
6 seconds
Level
3

Bruiser
Effects:
  Heals caster for 14.4 - 17.6% of caster's max health.
  This effect cannot be critically applied.
  When any damage is received this spell will cast Thickened Calluses on target.
  Heals target for 3 - 4.
  Grants a total of 1 trigger of the spell.
  The healing of this spell cannot be modified except by direct means

Imprecate II (Apprentice)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
9

Defiler
Effects:
  Inflicts 28 - 34 disease damage on target.
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs noxious damage by 113.

Incinerate III (Apprentice)
Deals unresistable heat damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
17

Wizard
Effects:
  Inflicts 10 - 16 heat damage on target instantly and every 2 seconds.

Nature's Embrace II (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
10

Warden
Effects:
  Heals target for 60 - 73.
  Heals target for 8 - 9 every second.

Untamed Regeneration (Apprentice)
Heals all allies near the fury.
Target
Group (AE)
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
14

Fury
Effects:
  Heals group members (AE) for 102 - 125.
Belltine
90 Guardian
Item Discoveries
Belltine was first to discover 258 items* on their server**.
Item Discovery Date
Lucan's Pact II (Apprentice)2006-02-02 10:08:31 PM
Converge (Apprentice)2006-02-02 10:31:22 PM
Dire Balm (Apprentice)2006-02-02 10:24:04 PM
Bodyguard II (Apprentice)2006-02-02 10:10:35 PM
Slurred Insult III (Apprentice)2006-02-02 10:12:46 PM
Meteor Fist II (Apprentice)2006-02-02 10:10:49 PM
Lightning Fists (Apprentice)2006-02-02 10:13:03 PM
Pummel II (Apprentice)2006-02-02 10:12:16 PM
Thorncoat II (Apprentice)2006-02-02 10:20:09 PM
Icefall II (Apprentice)2006-02-02 10:18:09 PM
Ice Spears II (Apprentice)2006-02-02 10:32:13 PM
Vital Transfer (Apprentice)2006-02-02 10:32:41 PM
Shoulder Charge (Apprentice)2006-02-02 10:12:32 PM
Bob and Weave (Apprentice)2006-02-02 10:11:03 PM
Blaze Kick (Apprentice)2006-02-02 10:10:54 PM
Ignore Pain (Apprentice)2006-02-02 10:11:54 PM
Imprecate II (Apprentice)2006-02-02 10:23:42 PM
Incinerate III (Apprentice)2006-02-02 10:32:25 PM
Nature's Embrace II (Apprentice)2006-02-02 10:18:35 PM
Untamed Regeneration (Apprentice)2006-02-02 10:22:11 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).