Simple Minds (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
8
Coercer
Effects:
• Inflicts 7 - 9 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 2 instantly and every 4 seconds.
Charm (Apprentice)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
300 seconds
Resistability
12.0% Easier
Level
2
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 2.1.
• Increases Health Regen of target by 4.2.
• Certain enemies cannot be charmed
• Only affects targets level 14 and below
• Does not affect Epic targets
Bloodcoil III (Apprentice)
Deals unresistable disease damage over an extended time to target enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
17
Necromancer
Effects:
• Inflicts 18 - 22 disease damage on target instantly and every 4 seconds.
Dark Heart (Apprentice)
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart of higher quality.
Target
Friend
Range
Up to 35.0 meters
Health
3570
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
18
Necromancer
Effects:
Bloodcloud (Apprentice)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
12.0% Easier
Level
16
Necromancer
Effects:
• Heals caster for 71.
• Inflicts 109 disease damage on targets in Area of Effect.
Grasping Bones (Apprentice)
Briefly stuns the necromancer's target.
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.1 seconds
Resistability
5.6% Harder
Level
16
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 12.2 seconds and duration is reduced to 1.4 seconds.
• Resistibility increases against targets higher than level 35.
Grisly Protection (Apprentice)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Target
Caster
Power
30
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
14
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 9.5%.
• Increases Hate Gain of target by 12.6.
• Increases Aggression of target by 2.0.
• Increases Mitigation of target vs elemental damage by 133.
• Increases Mitigation of target vs noxious damage by 133.
• Increases Mitigation of target vs arcane damage by 133.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 102 - 124
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 4 disease damage on target.
• Heals caster for 3.
Chains of Torment II (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 16.1%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 38.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Bloodcoil II (Apprentice)
Deals unresistable disease damage over an extended time to target enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
10
Necromancer
Effects:
• Inflicts 11 - 13 disease damage on target instantly and every 4 seconds.
Howl of the Damned (Apprentice)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Target
Caster
Power
25
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
11
Necromancer
Effects:
• Applies Howl of the Damned to qualifying pets.
• Increases Haste of target by 17.4.
• Decreases Defense and Parry of target by 4.9.
• Increases Disruption, Focus and Subjugation of target by 4.7.
• On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
• Inflicts 29 disease damage on target.
• Heals caster for 9.
Incinerate II (Apprentice)
Deals unresistable heat damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
10
Wizard
Effects:
• Inflicts 6 - 10 heat damage on target instantly and every 2 seconds.
Cataclysm II (Apprentice)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
Target
Enemy
Range
Up to 35.0 meters
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
14
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 17 - 32 poison damage on targets in Area of Effect instantly and every second.
Vacuum Field II (Apprentice)
Reduces target encounter's poison and disease resist.
Target
Enemy
Range
Up to 35.0 meters
Power
21
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
13
Warlock
Effects:
• Decreases Combat Mitigation of target encounter by 0.2.
• Decreases Mitigation of target encounter vs noxious damage by 141.
Nullify (Apprentice)
Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short cast time and a small power cost.
Target
Enemy
Range
Up to 25.0 meters
Power
11
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
1.6 seconds
Resistability
12.0% Easier
Level
10
Warlock
Effects:
• Interrupts target encounter
• Decreases Threat to target encounter by 266 - 326
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 4.8 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 29.
Netherous Bind II (Apprentice)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 32.1%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 38.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Acid II (Apprentice)
Deals unresistable instant poison damage to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
10
Warlock
Effects:
• Inflicts 6 - 11 poison damage on target instantly and every 3 seconds.
Dissolve III (Apprentice)
Deals instant poison damage to the targeted enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
12
Warlock
Effects:
• Inflicts 52 - 97 poison damage on target.
Boon of the Damned (Apprentice)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
18
Warlock
Effects:
• Causes 2% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
• Increases power of target by 5 instantly and every 4 seconds.
• Increases power of caster by 5 instantly and every 4 seconds.
Cataclysm (Apprentice)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
Target
Enemy
Range
Up to 35.0 meters
Power
11
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
2
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 3 - 5 poison damage on targets in Area of Effect instantly and every second.
Dark Nebula (Apprentice)
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
1.5 seconds
Resistability
12.0% Easier
Level
8
Warlock
Effects:
• Inflicts 33 - 62 poison damage on target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 27.
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Item Discoveries |
Belltine was first to discover 258 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).