Slam IV (Ancient)
A high damage crushing melee attack.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
117
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
27.0% Easier
Level
64
Guardian
Effects:
• Inflicts 853 - 1,423 crushing damage on target
Savage Ruin VIII (Master)
The beastlord has a chance to inflict additional melee damage with every attack. This ability passively increases the beastlord's mitigation.
FABLED
Target
Caster
Power
186
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
99
Beastlord
Effects:
• Increases Mitigation of caster vs physical damage by 1,901.
• On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 6.4 times per minute.
• Inflicts 397 - 485 slashing damage on target.
Chiseled Ashlok Totem
LEGENDARY
160 Primary Attributes
160 Stamina
9.6 Crit Bonus
26 Crit Chance
9.6 Potency
2.5 Mitigation Increase
Slots
Charm
Level
92
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Crimson Aetherstrike Leggings
LEGENDARY
150 Primary Attributes
154 Stamina
25 Combat Skills
17.5 Crit Bonus
3.5 Parry
8.8 Potency
10.9 Mitigation Increase
Leather Armor (Legs)
Mitigation
393
Level
90
Bruiser, Monk
Adornment Slots:
White, White
HEIRLOOM ATTUNEABLE
One Hundred Hand Punch VII (Adept)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
126
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
94
Bruiser
Effects:
• Inflicts 88 - 264 melee damage on target
• Inflicts 88 - 264 melee damage on target
• Inflicts 88 - 264 melee damage on target
• Inflicts 88 - 264 melee damage on target
• Inflicts 88 - 264 melee damage on target
• Inflicts 88 - 264 melee damage on target
• Inflicts 88 - 264 melee damage on target
• Inflicts 88 - 264 melee damage on target
Shroud of Armor VIII (Adept)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
94
Defiler
Effects:
• Wards group members (AE) against 310 points of elemental, noxious and arcane damage
• Increases Max Health of group members (AE) by 14.4%.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 1,427.
• If not fighter
Survival Instincts VII (Adept)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
93
Ranger
Effects:
• Increases AGI of caster by 96.4.
• Adds 2.4% to base avoidance.
• Decreases Slashing and Piercing of caster by 32.5.
• Increases Parry of caster by 56.7.
• Increases Defense of caster by 75.6.
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Item Discoveries |
Rairine was first to discover 7 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).