Jale Phlintoe's Wildfire Tunic
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
54 Ability Mod
Leather Armor (Chest)
Mitigation
257
Level
70
Channeler, Fury, Warden
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Dark Stompers
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
54 Ability Mod
Leather Armor (Feet)
Mitigation
240
Level
70
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Fine Steel Breastplate
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
54 Ability Mod
Plate Armor (Chest)
Mitigation
457
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Strongbear's Steelskin Forearms
Worn by the human warrior, Ebon Strongbear, as he lead his legendary Steel Warriors of Freeport. It was said that Ebon could change into this armor faster than most men could saddle a horse.
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
2.8 Mitigation Increase
Plate Armor (Forearms)
Mitigation
426
Level
70
Berserker, Guardian
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Exacting (Master)
For a short duration, all of the assassin's attack-based combat arts that have a natural reuse time of under 1 minute have their base damage increased and reuse timers lowered. Upgrades will increase the duration of this effect.
FABLED
Target
Caster
Power
21960
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
40 seconds
Level
65
Assassin
Effects:
• All attack-based combat arts with a reuse timer of under 1 minute will deal 30% more melee damage and have their reuse timers lowered.
Echoes of the Ancients IV (Adept)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
68
Mystic
Effects:
• Increases all damage done to target encounter by 1.8%.
• Interrupts target encounter
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target encounter vs elemental and noxious damage by 816.
Inner Calm V (Adept)
Increases the monk's strength and spell mitigation.
TREASURED
Target
Caster
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
68
Monk
Effects:
• Increases STR of caster by 64.1.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,591.
Dismay IV (Master)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
64
Illusionist
Effects:
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 46.1.
Breastplate of the Watchman
LEGENDARY
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
4.4 DPS
0.8 Crit Chance
1.1 Potency
1.5 Haste
Plate Armor (Chest)
Mitigation
392
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ceremonial Cuffs of Culling
LEGENDARY
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
0.8 Casting Speed
0.8 Crit Chance
1.1 Potency
28 Ability Mod
Cloth Armor (Forearms)
Mitigation
126
Level
60
Adornment Slots:
White, Turquoise
ATTUNEABLE
Wristguards of the Wild
TREASURED
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
0.8 Casting Speed
0.8 Crit Chance
1.1 Potency
28 Ability Mod
Leather Armor (Forearms)
Mitigation
204
Level
60
Channeler, Fury, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Iriszzw was first to discover 11 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).