Dapper Hat of the Vault Raider
LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
3.2 Multi Attack
Chain Armor (Head)
Mitigation
281
Level
67
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Distraction
When Equipped:
• When any damage is received this spell has a 5% chance to cast Distraction on target's attacker.
• Decreases Threat to target by 700
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Lay on Hands IV (Adept)
Replenishes health instantly and increases the target's maximum health and physical mitigation for a short duration. This spell does not have a casting time.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
396
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
62
Paladin
Effects:
• Heals target for 43.8 - 53.5% of caster's max health.
• This effect cannot be critically applied.
• Increases Max Health of target by 645.3.
• Increases Mitigation of target vs physical damage by 744.
• The healing of this spell cannot be modified except by direct means
Murderous Rake IV (Adept)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
126
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
62
Brigand
Effects:
• Inflicts 418 - 697 melee damage on target
• Decreases Combat Mitigation of target by 11.1.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,488.
• Must be flanking or behind
Torture V (Adept)
Decreases target's defense and trauma resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
64
Assassin
Effects:
• Decreases Combat Mitigation of target by 3.0.
• Decreases Defense of target by 23.0.
• Decreases Mitigation of target vs physical damage by 384.
Ambush VI (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63
Assassin
Effects:
• Inflicts 416 - 694 melee damage on target
• You must be sneaking to use this ability.
Makeshift Arrows IV (Adept)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
62
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 186 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Five Rings IV (Adept)
Launches a flurry of attacks.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
62
Monk
Effects:
• Inflicts 104 - 174 melee damage on target
• Inflicts 104 - 174 melee damage on target
• Inflicts 104 - 174 melee damage on target
• Inflicts 104 - 174 melee damage on target
• Inflicts 104 - 174 melee damage on target
Bulwark of the Brave
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
1.2 Block Chance
Round Shield
Slots
Secondary
Protection
332
Level
66
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Swift Slicer
TREASURED
Damage
+95 Piercing
Hit Bonus
+10%
NO-TRADE NO-VALUE
Awakened Scaleguard leather tunic
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
2.4 Haste
Leather Armor (Chest)
Mitigation
226
Level
66
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Superkill was first to discover 10 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).