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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
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Tap Veins III (Grandmaster)
Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight.
FABLED
Target
Caster
Power
306
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
84

Shadowknight
Effects:
  Applies Tap.
  Inflicts 1,775 disease damage on target.
  Heals caster for 1,302.

Frozen Palm VII (Grandmaster)
A high damage melee attack that costs the monk's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
83

Monk
Effects:
  Inflicts 652 - 1,088 cold damage on target

Challenge VIII (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
119
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
96

Monk
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 8,065 - 9,715

Inner Calm VIII (Grandmaster)
Increases the monk's strength and spell mitigation.
FABLED
Target
Caster
Power
199
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
99

Monk
Effects:
  Increases STR of caster by 146.0.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,730.

Eye Shot VIII (Grandmaster)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
FABLED
Target
Enemy
Range
2.0 - 10.0 meters
Power
221
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
98

Channeler
Effects:
  Inflicts 3,323 - 5,539 ranged damage on target
  Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
  Requires bow or aim

Frenzy IV (Grandmaster)
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
147
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
81

Berserker
Effects:
  Inflicts 186 - 558 melee damage on target
  Inflicts 232 - 697 melee damage on target
  Inflicts 279 - 837 melee damage on target

Prismatic Chaos VII (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
271
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
100

Illusionist
Effects:
  On a combat hit this spell will cast Prismatic Shock on target of attack.
  Inflicts 890 - 1,088 mental damage on target.
  Grants a total of 3 triggers of the spell.

Calm Tranquility VIII (Grandmaster)
Increases the attack and casting speeds of all the Monk's allies.
FABLED
Range
Up to 50.0 meters
Power
193
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
96

Monk
Effects:
  Increases Casting Speed of raid and group members (AE) by 12.3%.
  Increases Haste of raid and group members (AE) by 30.7.

Dragonfire IV (Grandmaster)
Spits fire in a frontal arc, dealing heat damage over-time every second. Casting times are slowed by anyone affected by this attack.
FABLED
Target
Caster
Power
262
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
75 seconds
Duration
8 seconds
Resistability
81.0% Easier
Level
98

Monk
Effects:
  Inflicts 197 - 240 heat damage on targets in Area of Effect instantly and every second.
  Decreases Casting Speed of targets in Area of Effect by 50.4%.

Storm of Lightning VIII (Grandmaster)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
348
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
96

Wizard
Effects:
  Inflicts 236 - 439 magic damage on target encounter instantly and every 2 seconds.

Deathguard Leather Bracers
MASTERCRAFTED FABLED
236 Primary Attributes
100 Stamina
16.8 Crit Bonus
42.9 DPS
16.8 Potency
5.5 Weapon Damage
Leather Armor (Forearms)

Mitigation
486

Level
95

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM  ATTUNEABLE  

Vine Net VII (Master)
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
66

Beastlord
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 65.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 2.9.
  Decreases Mitigation of target vs elemental and noxious damage by 1,056.
Sheer
125 Monk
Item Discoveries
Sheer was first to discover 12 items* on their server**.
Item Discovery Date
Tap Veins III (Grandmaster)2015-05-14 02:17:35 AM
Frozen Palm VII (Grandmaster)2015-03-14 05:21:31 PM   
Challenge VIII (Grandmaster)2015-02-19 10:40:01 PM
Inner Calm VIII (Grandmaster)2015-02-19 10:42:14 PM
Eye Shot VIII (Grandmaster)2014-12-10 12:33:07 AM
Frenzy IV (Grandmaster)2015-03-02 06:53:26 PM
Prismatic Chaos VII (Grandmaster)2015-01-27 12:14:45 AM
Calm Tranquility VIII (Grandmaster)2015-02-19 10:38:57 PM
Dragonfire IV (Grandmaster)2015-02-19 10:41:18 PM
Storm of Lightning VIII (Grandmaster)2015-03-04 07:56:03 PM
Deathguard Leather Bracers2015-01-30 10:42:46 PM
Vine Net VII (Master)2011-12-13 01:26:37 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).