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Master's Intervention III (Expert)
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration.
MASTERCRAFTED LEGENDARY
Target
Caster's Pet
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
74

Conjuror
Effects:
  On death this spell will cast Protect Servant on target.
  Dispels 151 levels of any hostile effects on target
  Heals target for 1,562.
  Grants a total of 1 trigger of the spell.

Prophetic Ward IV (Expert)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71

Mystic
Effects:
  Wards group members (AE) against 2,090 points of noxious damage
  Increases Mitigation of group members (AE) vs noxious damage by 1,148.

Forced Hesitation V (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
61

Coercer
Effects:
  Applies Blind. Lasts for 8.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
  Resistibility increases against targets higher than level 80.

Runic Armor V (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61

Mystic
Effects:
  Wards group members (AE) against 75 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 351.
  If not fighter

Armor of Nature V (Apprentice)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61

Fury
Effects:
  Increases Max Health of group members (AE) by 423.1.
  Increases Mitigation of group members (AE) vs physical damage by 351.
  If not fighter

Ritual Healing (Expert)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
18
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
3

Mystic
Effects:
  Heals target for 62 - 75.
  Increases Max Health of target by 10.8.

Magma Chamber (Expert)
Stuns the wizard's target briefly and deals instant heat damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
16.0% Easier
Level
2

Wizard
Effects:
  Inflicts 33 - 55 heat damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 21.

Ultraviolet Beam (Expert)
Deals instant mental damage. This spell has a fast casting time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
1

Illusionist
Effects:
  Inflicts 12 - 17 mental damage on target.

Tempest II (Expert)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
28.6% Easier
Level
11

Fury
Effects:
  Inflicts 24 - 29 cold damage on target instantly and every 2 seconds.
  Inflicts 24 - 29 cold damage on target instantly and every 2 seconds.
  If target is elemental

Plague II (Expert)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
28.6% Easier
Level
11

Mystic
Effects:
  Inflicts 21 disease damage on target instantly and every 4 seconds.
  Inflicts 21 disease damage on target instantly and every 4 seconds.
  If target is nightblood
  Inflicts 21 disease damage on target instantly and every 4 seconds.
  If target is shadowed folk

Aneurysm (Expert)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4.5 seconds
Resistability
16.0% Easier
Level
11

Illusionist
Effects:
  Inflicts 63 - 77 mental damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 13.5 seconds and duration is reduced to 1.5 seconds.
  Resistibility increases against targets higher than level 30.

Incinerate (Expert)
Deals unresistable heat damage over time to an enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
3

Wizard
Effects:
  Inflicts 3 - 5 heat damage on target instantly and every 2 seconds.

Solar Flare III (Expert)
Deals instant heat damage to the targeted enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
12

Wizard
Effects:
  Inflicts 84 - 156 heat damage on target.

Rune of Thought (Expert)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 16.0.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 49.
  Increases the damage and healing of all spells by 5.

Magma Chamber II (Expert)
Stuns the wizard's target briefly and deals instant heat damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
16.0% Easier
Level
16

Wizard
Effects:
  Inflicts 227 - 379 heat damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 35.

Runic Armor II (Expert)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19

Mystic
Effects:
  Wards group members (AE) against 30 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 172.
  If not fighter

Restoration III (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
18

Templar
Effects:
  Heals target for 412 - 503.

Ice Spears (Expert)
Deals cold damage over time and decreases target's elemental resistance.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
4

Wizard
Effects:
  Inflicts 3 - 6 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 118.

Velium Winds (Expert)
Deals instant cold damage and reduces the movement speed of the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
1

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 30.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 13 - 16 cold damage on target.

Word of Redemption (Expert)
Heals all allies near the templar.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
101
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14

Templar
Effects:
  Heals group members (AE) for 218 - 267.
Ageuno
100 Mystic
Item Discoveries
Ageuno was first to discover 38 items* on their server**.
Item Discovery Date
Master's Intervention III (Expert)2007-11-23 09:31:54 AM
Prophetic Ward IV (Expert)2007-11-17 08:54:10 AM
Forced Hesitation V (Apprentice)2006-02-25 03:50:43 AM
Runic Armor V (Apprentice)2006-02-24 12:17:13 AM
Armor of Nature V (Apprentice)2006-02-24 12:19:41 AM
Ritual Healing (Expert)2006-02-20 02:45:47 AM
Magma Chamber (Expert)2006-02-05 12:35:40 AM
Ultraviolet Beam (Expert)2006-02-05 12:29:13 AM
Tempest II (Expert)2006-02-02 11:49:06 PM   
Plague II (Expert)2006-02-02 11:45:34 PM   
Aneurysm (Expert)2006-02-02 11:43:52 PM   
Incinerate (Expert)2006-02-05 12:40:32 AM
Solar Flare III (Expert)2006-02-09 08:36:25 PM
Rune of Thought (Expert)2006-02-02 11:50:41 PM
Magma Chamber II (Expert)2006-02-02 09:51:19 PM   
Runic Armor II (Expert)2006-02-02 09:50:21 PM   
Restoration III (Expert)2006-02-02 09:48:22 PM   
Ice Spears (Expert)2006-02-02 09:41:49 PM   
Velium Winds (Expert)2006-02-02 09:41:04 PM   
Word of Redemption (Expert)2006-02-02 09:38:32 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).