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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Chilling Claws VII (Adept)
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
TREASURED
Target
Group (AE)
Power
166
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
88

Beastlord
Effects:
  On any combat or spell hit this spell may cast Chilling Claws on target of attack. Triggers about 2.4 times per minute.
  Inflicts 273 - 333 cold damage on target.

Hierophantic Genesis IV (Master)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
452
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
90

Warden
Effects:
  Heals target for 927 - 1,133 instantly and every 2 seconds.
  Increases power of target by 72 - 88 instantly and every 2 seconds.

Rune of Thought VII (Master)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
242
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
89

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 121.4.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 359.
  Increases the damage and healing of all spells by 5.

Harvest Mana VI (Adept)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
TREASURED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
90

Wizard
Effects:
  Increases power of caster by 1.2 - 1.3% of caster's max power.
  Increases power of caster by 0.8 - 0.9% of caster's max power every second.
  This effect cannot be critically applied.
  Stifles caster

Criggle's Chaotic Characteristics
TREASURED
Charges
Unlimited
Recast
2 seconds
Effects:
Criggle's Chaotic Characteristics
Applies Criggle's Chaotic Characteristics when Activated.
  Shapechanges the user into an arasai.
ORNATE  LORE  NO-TRADE  NO-VALUE  

Call to Arms VII (Adept)
Increases the offensive combat skills of the guardian's group.
TREASURED
Target
Group (AE)
Power
173
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
86

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 2.5.

Dark Siphoning VI (Adept)
Drains health and power from an enemy and surrounding encounter members, and converts a portion of this damage into health and power over time replenishment for the party.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
316
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
87

Warlock
Effects:
  Decreases power of target encounter by 70 - 78 instantly and every 3 seconds.
  Inflicts 156 - 290 poison damage on target encounter instantly and every 3 seconds.
  Heals group members (AE) for 86 - 159 instantly and every 3 seconds.
  Increases power of group members (AE) by 78 - 86 instantly and every 3 seconds.

Blighted Horde VI (Adept)
Summons a pack of rotting creatures on the necromancer's victim.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
87

Necromancer
Effects:
  Summons 3 limited pets to aid the caster

Painbringer VII (Adept)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
81

Shadowknight
Effects:
  Applies Painbringer. Lasts for 9.0 seconds.
  Heals caster for 1.4% of max health instantly and every 3 seconds.
  This effect cannot be critically applied.
  Inflicts 174 - 290 melee damage on target
  Inflicts 47 disease damage on target every 3 seconds.

Head Shot VI (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
88

Assassin
Effects:
  Inflicts 1,165 - 1,942 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

A Concentrated Piece of the Sky
TREASURED
Target
Caster
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
86400 seconds
Effects:
  Summons a pet concentration of wind
HEIRLOOM  NO-VALUE  

Draconic Breastplate of the Soldier
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Plate Armor (Chest)

Mitigation
522

Level
80

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Vagabond's Collar of Knowledge
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Cloth Armor (Shoulders)

Mitigation
21

Level
10

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Wanderer's Great Staff of Grace
TREASURED
8 Stamina
8 Primary Attributes
Staff

Two-Handed Crushing

Damage
9 - 28
(9.45 Rating)
Delay
4.0 seconds
Level
10

All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White
ATTUNEABLE  

Wanderer's Earring of Devotion
TREASURED
4 Stamina
4 Primary Attributes
Slots
Ear

Level
10

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  
Lodril
90 Necromancer
Item Discoveries
Lodril was first to discover 15 items* on their server**.
Item Discovery Date
Chilling Claws VII (Adept)2011-12-20 10:13:45 PM
Hierophantic Genesis IV (Master)2010-03-14 01:22:14 PM
Rune of Thought VII (Master)2010-03-14 12:48:17 PM
Harvest Mana VI (Adept)2010-03-15 12:16:57 AM
Criggle's Chaotic Characteristics2010-02-20 03:10:57 AM
Call to Arms VII (Adept)2010-03-06 09:22:39 PM
Dark Siphoning VI (Adept)2010-03-07 04:39:11 PM
Blighted Horde VI (Adept)2010-03-07 01:35:27 AM
Painbringer VII (Adept)2010-02-28 07:23:32 PM
Head Shot VI (Adept)2010-03-14 05:24:20 PM
A Concentrated Piece of the Sky2010-02-20 03:10:57 AM
Draconic Breastplate of the Soldier2010-03-12 03:47:50 PM
Vagabond's Collar of Knowledge2008-01-26 01:36:35 PM
Wanderer's Great Staff of Grace2008-01-26 02:33:35 AM
Wanderer's Earring of Devotion2007-10-07 11:32:09 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).