Indigo Bracers of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Forearms)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Indigo Boots of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Feet)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Indigo Shoulderpads of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Shoulders)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Indigo Leggings of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Legs)
Mitigation
122
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Indigo Helm of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Head)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Indigo Gloves of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Hands)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Ice Storm (Journeyman)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
2
Conjuror
Effects:
• Inflicts 9 - 11 cold damage on target encounter.
• Slows target encounter by 30.4%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Tangled Silkweb Rod
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Staff
One-Handed Crushing
Damage
7 - 22
(16.21 Rating)
Delay
1.9 seconds
Level
20
All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Effects:
Chill Gust Glyph
When Equipped:
• On a combat hit this spell may cast Ice Bolt on target of attack. Triggers about 1.8 times per minute.
• Inflicts 34 - 42 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Shifting Root
UNCOMMON
Casting
4 seconds
Duration
15 minutes 18 seconds
Recast
20 seconds
Level
15
Effects:
Shifting Root
Applies Shifting Root when Activated. Lasts for 2 minutes 6 seconds.
• Grants invisibility to caster
• Suspends caster's movement speed enhancements
• Dispelled when target receives hostile action
• Dispelled when target takes damage
LORE NO-TRADE
Sandra's Deafening Strike III (Apprentice)
A quick attack that deals mental damage and absorbs some power from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15
Troubador
Effects:
• Inflicts 30 - 51 mental damage on target
• Decreases power of target by 28 - 47.
• Increases power of caster by 17 - 28.
Word of Redemption (Apprentice)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
101
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14
Templar
Effects:
• Heals group members (AE) for 142 - 173.
Battle Tactics (Apprentice)
Increases the stamina of the guardian's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18
Guardian
Effects:
• Increases STA of group members (AE) by 9.2.
Asylum (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 65 - 108 mental damage on target.
• If over 50% power
• Inflicts 26 - 32 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs arcane damage by 157.
Hidden Shot (Master)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
75
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
21.0% Easier
Level
26
Ranger
Effects:
• Inflicts 530 - 884 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Nightmare II (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
33
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
28
Illusionist
Effects:
• Inflicts 27 - 33 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 280.
|
|
Item Discoveries |
Fuzzy was first to discover 15 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).