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Indigo Bracers of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Forearms)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Indigo Boots of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Feet)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Indigo Shoulderpads of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Shoulders)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Indigo Leggings of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Legs)

Mitigation
122

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Indigo Helm of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Head)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Indigo Gloves of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Hands)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Ice Storm (Journeyman)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
2

Conjuror
Effects:
  Inflicts 9 - 11 cold damage on target encounter.
  Slows target encounter by 30.4%.
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action

Tangled Silkweb Rod
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Staff

One-Handed Crushing

Damage
7 - 22
(16.21 Rating)
Delay
1.9 seconds
Level
20

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Effects:
Chill Gust Glyph
When Equipped:
  On a combat hit this spell may cast Ice Bolt on target of attack. Triggers about 1.8 times per minute.
  Inflicts 34 - 42 cold damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Shifting Root
UNCOMMON
Casting
4 seconds
Duration
15 minutes 18 seconds
Recast
20 seconds
Level
15

Effects:
Shifting Root
Applies Shifting Root when Activated. Lasts for 2 minutes 6 seconds.
  Grants invisibility to caster
  Suspends caster's movement speed enhancements
  Dispelled when target receives hostile action
  Dispelled when target takes damage
LORE  NO-TRADE  

Sandra's Deafening Strike III (Apprentice)
A quick attack that deals mental damage and absorbs some power from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15

Troubador
Effects:
  Inflicts 30 - 51 mental damage on target
  Decreases power of target by 28 - 47.
  Increases power of caster by 17 - 28.

Word of Redemption (Apprentice)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
101
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14

Templar
Effects:
  Heals group members (AE) for 142 - 173.

Battle Tactics (Apprentice)
Increases the stamina of the guardian's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18

Guardian
Effects:
  Increases STA of group members (AE) by 9.2.

Asylum (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14

Coercer
Effects:
  Applies Forceful Headache on termination.
  Inflicts 65 - 108 mental damage on target.
  If over 50% power
  Inflicts 26 - 32 mental damage on target instantly and every 6 seconds.
  Decreases Combat Mitigation of target by 0.4.
  Decreases Mitigation of target vs arcane damage by 157.

Hidden Shot (Master)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
75
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
21.0% Easier
Level
26

Ranger
Effects:
  Inflicts 530 - 884 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Nightmare II (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
33
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
28

Illusionist
Effects:
  Inflicts 27 - 33 mental damage on target instantly and every 6 seconds.
  Decreases Mitigation of target vs arcane damage by 280.
Fuzzy
100 Swashbuckler
Item Discoveries
Fuzzy was first to discover 15 items* on their server**.
Item Discovery Date
Indigo Bracers of the Far Seas Traders2009-01-15 06:15:45 PM
Indigo Boots of the Far Seas Traders2009-01-08 09:54:55 PM
Indigo Shoulderpads of the Far Seas Traders2009-01-08 09:46:33 PM
Indigo Leggings of the Far Seas Traders2009-01-08 09:46:23 PM
Indigo Helm of the Far Seas Traders2009-01-15 06:15:52 PM
Indigo Gloves of the Far Seas Traders2009-01-08 09:54:47 PM
Ice Storm (Journeyman)2008-01-28 04:14:34 AM   
Tangled Silkweb Rod2006-05-14 07:04:04 PM
Shifting Root2006-04-03 12:59:20 AM   
Sandra's Deafening Strike III (Apprentice)2006-02-16 02:48:21 AM
Word of Redemption (Apprentice)2006-02-23 03:46:27 AM
Battle Tactics (Apprentice)2006-03-23 11:52:08 PM
Asylum (Apprentice)2006-02-23 03:10:31 AM
Hidden Shot (Master)2006-05-09 02:21:35 AM
Nightmare II (Apprentice)2006-05-24 12:52:45 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).