Dallyn's Trotter
Charges
Unlimited
Duration
Until Cancelled
Level
1
Effects:
Summon Stallion
Applies Summon Stallion when Activated.
• Summons a mount to ride
• Increases your ground speed by 130%
• Increases Focus of caster by 5.0.
• Increases Disruption of caster by 5.0.
• Increases Ministration of caster by 5.0.
• Increases Subjugation of caster by 5.0.
• Increases Ordination of caster by 5.0.
• Increases Slashing of caster by 5.0.
• Increases Piercing of caster by 5.0.
• Increases Crushing of caster by 5.0.
• Increases Aggression of caster by 5.0.
• Increases Ranged of caster by 5.0.
HEIRLOOM ORNATE ATTUNEABLE NO-VALUE
Highwayman's Bronze-Trimmed Vambraces of Silent Death
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Forearms)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Medium's Girdle of the Mist
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Waist
Level
30
Adornment Slots:
White, Black
NO-TRADE
Nightshadow Hood
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Cloth Armor (Head)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Gloves of the Meridian
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.2 Crit Chance
1.8 Potency
Cloth Armor (Hands)
Mitigation
164
Level
70
Coercer
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Ego Shock (Master)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
11
Coercer
Effects:
• Inflicts 66 - 80 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 30.
Breeze (Adept)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 7.4.
The Storm Shepherds - Gremius Hazzengrav - Page 3
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
The Storm Shepherds - Darnalithenis of Felwithe - Page 3
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Torque of the Great Storm
FABLED
15 Stamina
15 Primary Attributes
6 Combat Skills
Slots
Neck
Level
40
Effects:
Arcane Feedback
When Equipped:
• When any damage is received this spell has a 5% chance to cast Arcane Feedback on target's attacker.
• Inflicts 103 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Assault III (Adept)
A melee attack that strikes nearby enemies surrounding the guardian.
TREASURED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
35
Guardian
Effects:
• Inflicts 138 - 230 melee damage on targets in Area of Effect
Triple Shot (Master)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
60
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
28
Ranger
Effects:
• Inflicts 73 - 80 ranged damage on target
• Inflicts 146 - 161 ranged damage on target
• Inflicts 219 - 242 ranged damage on target
• Requires bow or aim
rune-painted linen gloves
14 Stamina
14 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Cloth Armor (Hands)
Mitigation
56
Level
40
Adornment Slots:
White
Shanghai IV (Adept)
A stealth attack that deals great damage and knocks the target down.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
35
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 184 - 307 melee damage on target
• You must be sneaking to use this ability.
Unholy Covenant II (Adept)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21
Necromancer
Effects:
• Increases Max Power of group members (AE) by 86.4.
• Increases Mitigation of group members (AE) vs noxious damage by 202.
Fortify Elements II (Adept)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21
Wizard
Effects:
• Increases Max Power of group members (AE) by 86.4.
• Increases Mitigation of group members (AE) vs elemental damage by 202.
ghastly kukri
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Sword
One-Handed Slashing
Damage
13 - 73
(14.4 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
Advanced Armorer Volume 29
UNCOMMON
Level
29
Armorer
Recipes:
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Item Discoveries |
Jaida was first to discover 18 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).