Act of War VIII (Adept)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
TREASURED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
115
Inquisitor
Effects:
• On a hostile ability cast this spell will cast Strike of Faith on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 1,351 divine damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Fanatic's Faith IX (Adept)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
112
Inquisitor
Effects:
• Increases STA of group members (AE) by 47.4.
• Increases Max Health of group members (AE) by 9.6%.
• Increases Mitigation of group members (AE) vs arcane damage by 26,999.
Soulrot XII (Journeyman)
Quickly deals disease damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
619
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
111
Necromancer
Effects:
• Inflicts 192 - 260 disease damage on target instantly and every second.
Ministration XII (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
1026
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
111
Inquisitor
Effects:
• Heals target for 1,199 - 1,466.
Healing Arrow XII (Journeyman)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6734
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
111
Channeler
Effects:
• Applies Healing Arrow. Lasts for 8.0 seconds.
• Heals targets in Area of Effect for 1,887 - 2,307.
• Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
• Inflicts 569 ranged damage on target
• Requires bow or aim
Bloodcloud IX (Journeyman)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
HANDCRAFTED
Target
Caster
Power
1857
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
12.0% Easier
Level
111
Necromancer
Effects:
• Heals caster for 833.
• Inflicts 1,883 disease damage on targets in Area of Effect.
Vengeful Arrow XIII (Journeyman)
Inflicts damage to the target from range. This combat art has no reuse time.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2537
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
112
Channeler
Effects:
• Inflicts 677 - 1,128 ranged damage on target
• Requires bow or aim
Siphoning of Souls VI (Journeyman)
Reduces strength and intelligence of the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
690
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
112
Necromancer
Effects:
• Decreases Potency of target by 1.3.
• When the target of this spell dies, the necromancer draws a random soul spell from the enemy. The soul spell can be used three times.
Bloodcoil XI (Journeyman)
Deals unresistable disease damage over an extended time to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
700
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
112
Necromancer
Effects:
• Inflicts 2,332 - 2,850 disease damage on target instantly and every 4 seconds.
Shield of Blackwood XI (Journeyman)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
HANDCRAFTED
Target
Caster
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
113
Channeler
Effects:
• Applies Blackwood Shroud. Lasts for 3.0 seconds.
• Group members (AE) will Dodge 100.0% of incoming attacks.
• Prevents AOE (except when direct)
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 23,193
Chains of Torment VIII (Journeyman)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1041
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
12.0% Easier
Level
113
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 25.5%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 132.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
• Resistibility increases against targets higher than level 132.
Salubrious Invocation XI (Journeyman)
Heals group members near the channeler.
HANDCRAFTED
Target
Group (AE)
Power
3571
Casting
2.6 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
114
Channeler
Effects:
• Heals group members (AE) for 1,610 - 1,968.
Vector of Life VI (Journeyman)
Heals allies in front of the channeler. This spell can be cast while moving.
HANDCRAFTED
Target
Caster
Power
3906
Casting
2.4 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
11 seconds
Level
115
Channeler
Effects:
• Heals targets in Area of Effect for 1,844 - 2,254.
• The channeler's construct will intercept increased damage for the raid. As the construct's health falls, the interception becomes weaker and disables when the construct is below 25% health.
Marisha Kur's Blessing XII (Journeyman)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
115
Channeler
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 8,776.
• If not fighter
• Increases Mitigation of group members (AE) vs elemental and noxious damage by 32,179.
• Increases Max Health of group members (AE) by 27.3%.
• If fighter
• Increases Flurry of Group members (AE) by 17.0.
• Increases Flurry Multiplier of group members (AE) by 0.4.
Fusillade II (Journeyman)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
5563
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
116
Channeler
Effects:
• Inflicts 7,417 - 12,362 ranged damage on target encounter
• Requires bow or aim
Inquest VII (Adept)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
2817
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
113
Inquisitor
Effects:
• On a hostile ability cast this spell has a 50% chance to cast The Pain of Confession on target of spell.
• Decreases power of target by 1.2%.
• This effect cannot be critically applied.
• Inflicts 448 divine damage on target.
• Increases power of caster by 1.6 - 2.0% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Shadow Bind XII (Journeyman)
HANDCRAFTED
Target
Caster
Power
3235
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
117
Channeler
Effects:
• Interrupts targets in Area of Effect
• Decreases Combat Mitigation of targets in Area of Effect by 86.5.
• Slows targets in Area of Effect by 52.4%.
Condemn XI (Journeyman)
An impairment that decreases all resistances of target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1088
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
117
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 103.8.
Eye Shot X (Journeyman)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
HANDCRAFTED
Target
Enemy
Range
2.0 - 10.0 meters
Power
1974
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
118
Channeler
Effects:
• Inflicts 5,012 - 8,354 ranged damage on target
• Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
• Requires bow or aim
Construct's Sacrifice XI (Journeyman)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
HANDCRAFTED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
119
Channeler
Effects:
• Applies Construct's Sacrifice. Lasts for 20.0 seconds.
• On a hostile ability cast this spell will cast Construct's Sacrifice on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 1,707 - 2,846 poison damage on target.
• Grants a total of 5 triggers of the spell.
• Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!
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Item Discoveries |
Dolor was first to discover 188 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).