Charm of the Combatant
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Slots
Charm
Level
20
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
a vial of spectral essence
A vial of liquid like substance not from this world. A merchant might pay a few coin for this item.
Crystallize Soul III (Master)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
57
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Master)
Extract Mana IV (Adept)
Slowly converts the illusionist's health into power over time.
TREASURED
Target
Caster
Health
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
55
Illusionist
Effects:
• Increases power of caster by 40 instantly and every 4 seconds.
![](/images/class_medium/26.png) |
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Item Discoveries |
Desh was first to discover 4 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).