Personal Lore & Legend Stash Small
This item may be placed on the floor of your house.
Lore & Legend items can be stored in this container. Capacity: 5000
NO-TRADE
Personal Collectible Stash Small
This item may be placed on the floor of your house.
Collectibles can be stored in this container. Capacity: 5000
NO-TRADE
Kestrel Pot Pie
HANDCRAFTED
Slots
Food
Level
30
Satiation
High
Duration
1 hour
Effects:
Increases AGI and STA of target by 4.6.
Increases Health Regen of target by 52.5.
Frozen Pincer Chowder
HANDCRAFTED
Slots
Food
Level
30
Satiation
High
Duration
1 hour
Effects:
Increases INT and STA of target by 4.6.
Increases Health Regen of target by 52.5.
fish scale
A grouping of a fish scales. A merchant might pay a few coin for this item.
Depressing Chant (Adept)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 37.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs arcane damage by 262.
Ice Storm II (Adept)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8
Conjuror
Effects:
• Inflicts 34 - 42 cold damage on target encounter.
• Slows target encounter by 31.6%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Shanghai II (Journeyman)
A stealth attack that deals great damage and knocks the target down.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
9
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 41 - 68 melee damage on target
• You must be sneaking to use this ability.
pristine cured leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Slots
12
a chipped boar tusk
A long polished tusk of a boar. A merchant might pay a few coin for this item.
Shout III (Adept)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
36
Guardian
Effects:
• Increases Threat to target encounter by 1,967 - 2,262
Legplates of the Illusionist
TREASURED
1 Stamina
1 Primary Attributes
Leather Armor (Legs)
Mitigation
4
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
bracelet of howling winds
TREASURED
5 Stamina
5 Primary Attributes
10 Resistances
Slots
Wrist
Level
10
Adornment Slots:
White
ATTUNEABLE
Cleave Flesh II (Adept)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
29
Shadowknight
Effects:
• Inflicts 98 - 163 disease damage on target
• Decreases WIS of target by 18.9.
blackened iron coat
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Chain Armor (Chest)
Mitigation
45
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Shimeria was first to discover 15 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).