Auric Chain Greaves of Tranquil Silence
FABLED
3,730 Primary Attributes
6,418 Stamina
191,798 Power
305,201 Health
1492 Crit Bonus
440 Resolve
227.8 DPS
39108 Potency
Chain Armor (Legs)
Mitigation
660
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Empire Walker's Katar of Ephemera
FABLED
PRESTIGE
3,748 Primary Attributes
6,430 Stamina
194,942 Power
310,204 Health
536.2 Crit Chance
39552.8 Potency
445 Resolve
35.3 Haste
1,499 Overcap Crit Bonus
Fists
One-Handed Crushing
Damage
4202 - 6,304
(2626.56 Rating)
Delay
4.0 seconds
Level
125
Beastlord, Bruiser, Monk
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Rime Minion's Rune of Weaponry
UNCOMMON
Adds the following to an item:
Duration
1 hours
Type:
Temporary Adornment
Slots:
Primary, Secondary, Forearms, Finger
Level
125
HEIRLOOM
Empire Walker's Coif of Arcana
FABLED
PRESTIGE
3,185 Primary Attributes
5,466 Stamina
165,701 Power
263,673 Health
1274.2 Crit Bonus
445 Resolve
51.3 Ability Doublecast
33619.8 Potency
Chain Armor (Head)
Mitigation
616
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Extended Di'Zok Minion's Alacrity
TREASURED
Adds the following to an item:
Duration
4 hours
Type:
Temporary Adornment
Slots:
Hands
Level
125
HEIRLOOM
Empire Walker's Armlet of Apocrypha
FABLED
PRESTIGE
3,185 Primary Attributes
5,466 Stamina
165,701 Power
263,673 Health
296,438 Resistances
525 Combat Skills
1274.2 Crit Bonus
445 Resolve
33619.8 Potency
45.7 Block Chance
Slots
Wrist
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE
Robust Woolen Shirt of the Takish Antiquarian
LEGENDARY
3,624 Primary Attributes
6,342 Stamina
172,933 Power
275,181 Health
1449.6 Crit Bonus
410 Resolve
36439.2 Potency
47.2 Mitigation Increase
Cloth Armor (Chest)
Mitigation
298
Level
125
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
D'Morte Vampire Staff
LEGENDARY
Two-Handed Crushing
Damage
1 - 1
(0.33 Rating)
Delay
6.0 seconds
Level
1
HEIRLOOM APPEARANCE-ONLY
D'Morte Vampire Vanguard Gloves
TREASURED
Slots
Hands
Level
1
HEIRLOOM APPEARANCE-ONLY
D'Morte Vampire Extra Attacks
FABLED
Adds the following to an item:
Duration
1 hours
Type:
Temporary Adornment
Slots:
Head
Level
125
HEIRLOOM
Don't Begrudge Pudge
Grants overseer quest: Don't Begrudge PudgeQuest information:Minimum Agents: 1Maximum Agents: 1Mercenary: YesFamiliar: YesCritical success chance: 5Mishap chance: 5Overseer Experience: 780Positive Traits: Agile, DaringNegative Traits: Shrewd
NO-VALUE NO-TRADE
Root of the Problem
Grants overseer quest: Root of the ProblemQuest information:Minimum Agents: 1Maximum Agents: 1Mercenary: YesFamiliar: YesCritical success chance: 5Mishap chance: 5Overseer Experience: 780Positive Traits: Daring, AdventurousNegative Traits: Agile
NO-VALUE NO-TRADE
Animalistic Intent (Ancient)
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
5385
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
42 seconds
Duration
28.1 seconds
Level
125
Beastlord
Effects:
• Increases all damage done to target by 13.13%.
• When receiving a hostile ability this spell has a 22% chance to cast Animalistic Intent on target. Lasts for 11.4 seconds.
• Summons a limited pet to aid the caster
• Applies Animalistic Intent on termination.
• Heals group members (AE) for 4,042 - 4,941.
• Increases power of group members (AE) by 1,470 - 1,796.
• Must have a summoned Warder.
NO-VALUE NO-TRADE
Domain of Earth II (Adept)
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
48314
Casting
5.2 seconds
Recovery
1.2 seconds
Recast
310 seconds
Level 24 Geomancer
Effects:
• Inflicts 41,763 crushing damage on targets in Area of Effect.
Septic Strike III (Journeyman)
The magic of Thaumaturgy strikes at the essence of the opponent, turning their bodies into your weapon. Use your training in Thaumaturgy to summon a concentration of deadly toxic energy, and hurl it at the enemy. It will consume anything it touches.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
50122
Casting
6 seconds
Recovery
1.2 seconds
Recast
300 seconds
Level 23 Thaumaturge
Effects:
• Inflicts 26,789 - 55,638 disease damage on target.
Obsidian Mind III (Adept)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
TREASURED
Target
Group (AE)
Power
51979
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
9.6 seconds
Level 22 Geomancer
Effects:
• Reduces physical damage done to group members (AE) by 12%.
• Increases Fervor of group members (AE) by 40.5.
• Increases Crit Bonus Overcap of group members (AE) by 184.7.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Makes group members (AE) immune to strikethrough attacks.
• Grants immunity to most knockback effects
• Allows group members (AE) to hit all abilities for maximum damage.
• Allows group members (AE) to hit all melee based attacks for maximum damage.
Animalistic Intent (Grandmaster)
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
5385
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
42 seconds
Duration
27.3 seconds
Level
125
Beastlord
Effects:
• Increases all damage done to target by 10.92%.
• When receiving a hostile ability this spell has a 22% chance to cast Animalistic Intent on target. Lasts for 10.9 seconds.
• Summons a limited pet to aid the caster
• Applies Animalistic Intent on termination.
• Heals group members (AE) for 3,362 - 4,109.
• Increases power of group members (AE) by 1,222 - 1,494.
• Must have a summoned Warder.
NO-VALUE NO-TRADE
Animalistic Intent (Master)
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
5385
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
42 seconds
Duration
26.5 seconds
Level
125
Beastlord
Effects:
• Increases all damage done to target by 10.4%.
• When receiving a hostile ability this spell has a 22% chance to cast Animalistic Intent on target. Lasts for 10.5 seconds.
• Summons a limited pet to aid the caster
• Applies Animalistic Intent on termination.
• Heals group members (AE) for 3,202 - 3,913.
• Increases power of group members (AE) by 1,164 - 1,423.
• Must have a summoned Warder.
NO-VALUE NO-TRADE
Indemnification of the Master: Beastlord
A mystical rune containing text and symbols detailing the process of increasing power.
MYTHICAL
NO-VALUE NO-TRADE LORE
Beastlord's Taming Bait
This strange item appears to have some sort of value to traveling researchers within the Takish Badlands region.
MYTHICAL
NO-VALUE NO-TRADE LORE
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Item Discoveries |
Awesomepaws was first to discover 50 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).