Kidney Stab (Grandmaster)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
5
Swashbuckler
Effects:
• Inflicts 32 - 39 melee damage on target
• Decreases Mitigation of target vs physical damage by 76.
• Must be flanking or behind
Viscerate (Grandmaster)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
2
Swashbuckler
Effects:
• Inflicts 19 - 33 melee damage on target
• Decreases AGI of target by 2.1.
• Must be flanking or behind
Lucky Gambit (Grandmaster)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3
Swashbuckler
Effects:
• Inflicts 18 - 31 melee damage on targets in Area of Effect
Flash of Steel (Grandmaster)
A quick attack that lowers the target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
1
Swashbuckler
Effects:
• Inflicts 10 - 13 melee damage on target
• Decreases DPS of target by 19.5.
Fancy Footwork (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 13.8.
• Increases Aggression of caster by 4.5.
• Increases Defense and Parry of caster by 9.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Hangman's Noose (Grandmaster)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 52.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs arcane damage by 367.
Double-Cross (Grandmaster)
Decreases target's defense and wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
6
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 3.
• Decreases Combat Mitigation of target by 0.3.
• Decreases WIS of target by 3.5.
• Decreases Defense of target by 3.7.
Kidney Stab II (Ancient)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
27.0% Easier
Level
19
Swashbuckler
Effects:
• Inflicts 141 - 172 melee damage on target
• Decreases Mitigation of target vs physical damage by 196.
• Must be flanking or behind
Flash of Steel II (Grandmaster)
A quick attack that lowers the target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
8
Swashbuckler
Effects:
• Inflicts 33 - 41 melee damage on target
• Decreases DPS of target by 20.9.
Daring Advance II (Grandmaster)
Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
27
Brigand, Swashbuckler
Effects:
• On a melee hit this spell may cast Interrupt on target of attack. Triggers about 6.0 times per minute.
• Interrupts target
• Inflicts 43 melee damage on target
• Increases Fervor of caster by 5.0.
• Decreases Defense of caster by 8.1.
• Increases Piercing, Slashing, Ranged and Crushing of caster by 20.4.
Bladeweaver (Grandmaster)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
FABLED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13
Swashbuckler
Effects:
• Increases STA of caster by 14.0.
• Increases AGI of caster by 28.0.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 341.
Snap of the Wrist (Grandmaster)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12
Swashbuckler
Effects:
• Inflicts 45 - 76 melee damage on target
• Inflicts 45 - 76 melee damage on target
Viscerate II (Grandmaster)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10
Swashbuckler
Effects:
• Inflicts 87 - 145 melee damage on target
• Decreases AGI of target by 5.0.
• Must be flanking or behind
Avoid Blame (Grandmaster)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.9 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 292
• Decreases Combat Mitigation of target by 0.3.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.9 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 292
• Decreases Combat Mitigation of target by 0.3.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Arctic Blast (Grandmaster)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
16
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 55.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 59 - 99 cold damage on target
• Inflicts 59 - 99 cold damage on target
• If weapon equipped in Ranged
Lucky Gambit II (Grandmaster)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
14
Swashbuckler
Effects:
• Inflicts 79 - 133 melee damage on targets in Area of Effect
Hangman's Noose (Master)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 50.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs arcane damage by 349.
|
|
Item Discoveries |
Rochefort was first to discover 17 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).