Cunning Defense VII (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
93
Assassin
Effects:
• Increases AGI of caster by 134.9.
• Adds 3.4% to base avoidance.
• Decreases Slashing and Piercing of caster by 32.5.
• Increases Parry of caster by 79.4.
• Increases Defense of caster by 105.8.
Stealth Assault VI (Grandmaster)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
181
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
90
Assassin
Effects:
• Inflicts 941 - 1,568 melee damage on targets in Area of Effect
• Inflicts 219 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Masked Strike VIII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the assassin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
94
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 876 - 1,460 melee damage on target
• Must be flanking or behind
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Item Discoveries |
Gredz was first to discover 3 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).