Torpor IV (Grandmaster)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
92
Mystic
Effects:
• Wards target against 1,286 points of all damage
• Heals target for 437 - 534 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Winds of Permafrost VI (Grandmaster)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
341
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
94
Warden
Effects:
• Inflicts 1,618 - 1,978 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 51.4.
Regenerating Spores VI (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 222 - 271 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 443 - 541 instantly and every 2 seconds.
• If at 50% Health or less
Transcendence (Grandmaster)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
14
Mystic
Effects:
• Heals group members (AE) for 212 - 259.
• Increases Max Health of group members (AE) by 29.4.
Miracle Shot VI (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
93
Ranger
Effects:
• Inflicts 1,579 - 2,632 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Tranquility III (Grandmaster)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
331
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
88
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 1,221.
• Dispels 163 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 1,221.
Healstorm VII (Grandmaster)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
447
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
89
Warden
Effects:
• Heals group members (AE) for 745 - 910 instantly and every 2 seconds.
Essence of the Great Bear VII (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
92
Warden
Effects:
• Increases STA of group members (AE) by 59.4.
• Increases Crit Bonus of group members (AE) by 29.0.
• Increases Mitigation of group members (AE) vs elemental damage by 2,125.
Song of Magic II (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 8.6.
• Increases Focus of group members (AE) by 17.1.
Incinerate IV (Grandmaster)
Deals unresistable heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
31
Wizard
Effects:
• Inflicts 33 - 55 heat damage on target instantly and every 2 seconds.
Protoflame (Grandmaster)
Summons a fiery minion that attacks an enemy until the spell expires.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
48
Wizard
Effects:
• Summons a limited pet to aid the caster
Vital Transfer (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13
Wizard
Effects:
• Increases power of caster by 2.3 - 2.5% of caster's max power.
• This effect cannot be critically applied.
Ancestral Ward VIII (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88
Mystic
Effects:
• Wards target against 2,655 points of all damage
Warden of the Forest VI (Grandmaster)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
86
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 70.6.
• Increases Mitigation of caster vs physical damage by 780.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,121.
Heroic Dash (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
13
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 21 - 35 divine damage on target
• Increases Threat to target by 1,540
Smoldering Fists IV (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49
Bruiser
Effects:
• Increases Fervor of caster by 1.0.
• Decreases Defense of caster by 14.7.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 37.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 219 - 365 heat damage on target.
Priest Grandmaster Recipes Volume VII
UNCOMMON
Level
60
All Crafters
Recipes:
Nebulous Foundation
This rare harvested component can be used to craft level 1-9 Grandmaster spells.
FABLED
NO-VALUE
Sacred Spellshard
This rare harvested component can be used to craft level 70-79 Grandmaster spells.
FABLED
NO-VALUE
Two Handed Rune: Heal Focus
FABLED
Adds the following to an item:
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
95
Effects:
Two Handed Healing Focus
When Equipped:
• Improves heals and wards by 10%.
• This effect will stack with other effects of the same name.
HEIRLOOM NO-VALUE
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Item Discoveries |
Nikkos was first to discover 570 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).