Ro's Blade V (Grandmaster)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
67
Wizard
Effects:
• On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 45 - 55 heat damage on target instantly and every second.
Death Mark III (Grandmaster)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
62.0% Easier
Level
48
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 234 - 391 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Ambush V (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
49
Assassin
Effects:
• Inflicts 428 - 713 melee damage on target
• You must be sneaking to use this ability.
Mortal Blade III (Grandmaster)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
143
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
52
Assassin
Effects:
• Inflicts 1,850 - 3,083 melee damage on target
• You must be sneaking to use this ability.
Ro's Blade III (Grandmaster)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
38
Wizard
Effects:
• On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 22 - 27 heat damage on target instantly and every second.
Glacial Wind III (Grandmaster)
Deals cold damage over-time to the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
337
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
48
Wizard
Effects:
• Inflicts 239 - 444 cold damage on target encounter instantly and every 3 seconds.
Knee Break II (Grandmaster)
A kick attack that deals crushing damage to the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
19
Berserker
Effects:
• Inflicts 32 - 97 crushing damage on target
Stone Deaf
Allows the bruiser to absorb all non-physical damage they would have otherwise received if the damage was greater than 30% of their total health for up to 3 hits. Upgrades to this ability increase the chance that this effect will absorb higher level sources of damage.
FABLED
Target
Caster
Power
71
Recovery
0.5 seconds
Recast
120 seconds
Duration
30 seconds
Level
52
Bruiser
Effects:
• Will absorb elemental, noxious and arcane damage when the amount is greater than 30% of the target's maximum health. This spell will absorb a total of 3 attacks.
Regenerating Spores II (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
49
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 87 - 106 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 174 - 213 instantly and every 2 seconds.
• If at 50% Health or less
Lightning Fists II (Grandmaster)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
FABLED
Target
Caster
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
29
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 52 magic damage on target.
• Grants a total of 5 triggers of the spell.
Searing Shot II (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
16
Ranger
Effects:
• Inflicts 53 - 89 heat damage on target
• Inflicts 53 - 89 heat damage on target
• Requires bow or aim
Everburning Flame II (Grandmaster)
Increases the monk's attack rate at the cost of slowly draining health.
FABLED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
46
Monk
Effects:
• Increases Haste of caster by 37.8.
Shroud of Armor VIII (Grandmaster)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
94
Defiler
Effects:
• Wards group members (AE) against 434 points of elemental, noxious and arcane damage
• Increases Max Health of group members (AE) by 20.2%.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 1,998.
• If not fighter
Paralyzing Strike II (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
46
Assassin
Effects:
• Inflicts 539 - 898 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 65.
Nature's Pack IV (Grandmaster)
Summons a pack of wolves on the warden's target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
94
Warden
Effects:
• Summons 4 limited pets to aid the caster
Undergrowth V (Grandmaster)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
19
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
53 seconds
Level
95
Warden
Effects:
• Applies Natural Undergrowth. Lasts for 53.0 seconds.
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 70.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 114.
• Interrupts target encounter
• Decreases Combat Mitigation of target encounter by 1.0.
• Decreases AGI of target encounter by 138.6.
Sandstorm V (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
93
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 9.6.
• Increases Block Chance of group members (AE) by 16.8%.
• Increases Parry and Deflection of group members (AE) by 26.5.
• Increases Weapon Damage Overcap of group members (AE) by 19.2.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 4,723 - 5,772
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 4,723 - 5,772
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Rejuvenation X (Grandmaster)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
228
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
91
Mystic
Effects:
• Heals target for 1,847 - 2,257.
• Increases Max Health of target by 234.2.
Fortify Elements IV (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49
Wizard
Effects:
• Increases Max Power of group members (AE) by 424.4.
• Increases Mitigation of group members (AE) vs elemental damage by 659.
Healing Grove III (Grandmaster)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
FABLED
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
86
Warden
Effects:
• Summons a limited pet to aid the caster
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Item Discoveries |
Nikkos was first to discover 570 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).