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Applies Hex of Discord when Activated. Lasts for 1 minute 48 seconds.
• Increases all damage done to target by 1%.
• Decreases AGI, INT, STR and WIS of target by 63.2.
• The casting time of Hex of Discord is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine shadow imbued swiftcloth hex doll
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Slots
Charm
Level
72
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 16.8.
• Cannot be modified except by direct means
• Slows target by 39.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
adamantine throwing dagger
HANDCRAFTED
Damage
+143 Piercing
Hit Bonus
+10%
Infused Stats:
Level
60
Runed Robe of Recovery
LEGENDARY
45 Stamina
45 Primary Attributes
2.3 Crit Chance
3.6 Potency
5 Max Health
0.8 Crit Bonus
89 Ability Mod
Infused Stats:
Cloth Armor (Chest)
Mitigation
162
Level
72
Effects:
Runic Recovery I
When Equipped:
• Reduces reuse time of beneficial spells by 1 percent.
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Drape of Ancestral Bellywhumping
LEGENDARY
60 Stamina
60 Primary Attributes
12 Combat Skills
0.8 AE Auto
2.1 Crit Chance
2.7 Potency
1.7 Crit Bonus
Infused Stats:
Slots
Cloak
Level
72
Adornment Slots:
White, Turquoise
ATTUNEABLE
Umami Cocktail
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases INT of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Force Hoop
LEGENDARY
46 Stamina
46 Primary Attributes
347 Resistances
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
7 Strikethrough
0.8 Crit Bonus
Infused Stats:
Slots
Ear
Level
77
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Fire Emerald Earring
MASTERCRAFTED
44 Primary Attributes
44 Stamina
324 Resistances
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
72
Adornment Slots:
White, Turquoise
ATTUNEABLE
Succulent Husk Slippers
LEGENDARY
45 Stamina
45 Primary Attributes
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
5 Haste
Infused Stats:
Cloth Armor (Feet)
Mitigation
151
Level
72
Warlock, Wizard
Adornment Slots:
White, Turquoise
Glowing Gem of Prowess
TREASURED
Adds the following to an item:
15 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Ashenbone Bread
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
90
Duration
45 minutes
Effects:
Increases AGI of target by 156.6. Increases INT of target by 156.6. Increases STR of target by 156.6. Increases WIS of target by 156.6. Increases STA of target by 202.8. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.3%. Increases Crit Bonus of target by 16.0. Increases Crit Chance of target by 57.8. Increases Health Regen of target by 354.0.
Runed Bracers of Diffusion
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
6.7 Strikethrough
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
89 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
151
Level
72
All Mages
Effects:
Dispersion
When Equipped:
• When damaged this spell has a 10% chance to cast Dispersion on caster. Lasts for 5 minutes. This effect normalizes based off of a three second triggering event.
• Applies Dispersion on termination.
• Increases power of group members by 171.
• Will absorb all damage. This spell will absorb a total of 1 attack.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Tranquil Swiftcloth Mitts
MASTERCRAFTED
45 Primary Attributes
45 Stamina
18 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.7 Potency
5.9 Multi Attack
Infused Stats:
Cloth Armor (Hands)
Mitigation
151
Level
72
Adornment Slots:
White, Turquoise
ATTUNEABLE
Succulent Husk Cowl
LEGENDARY
45 Stamina
45 Primary Attributes
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
80 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
151
Level
72
Warlock, Wizard
Adornment Slots:
White, Turquoise
ATTUNEABLE
Signet of Thuuga
FABLED
45 Stamina
45 Primary Attributes
338 Resistances
17 Combat Skills
2 Casting Speed
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
89 Ability Mod
Infused Stats:
Slots
Finger
Level
75
Adornment Slots:
White, Turquoise, Orange, Green
LORE NO-TRADE
Fire Emerald Bracelet
MASTERCRAFTED
44 Primary Attributes
44 Stamina
324 Resistances
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Infused Stats:
Slots
Wrist
Level
72
Adornment Slots:
White, Turquoise
Radiating Gem of Fortitude
TREASURED
Adds the following to an item:
120 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Soulsiphon Leggings
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
3.8 Mitigation Increase
0.8 Crit Bonus
Infused Stats:
Cloth Armor (Legs)
Mitigation
164
Level
73
Effects:
Soulsiphon
When Equipped:
• On a hostile spell hit this spell may cast Soulsiphon on target of spell. Triggers about 2.0 times per minute.
• Decreases power of target by 213.
• Increases power of caster by 123.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Ancient Burynai Shaman's Necklace
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
1 AE Auto
Infused Stats:
Slots
Neck
Level
72
Adornment Slots:
White, Green, Turquoise
ATTUNEABLE
Vampiric Sacrificial Dagger
LEGENDARY
52 Primary Attributes
52 Stamina
19 Combat Skills
1 Crit Bonus
2.8 Crit Chance
4.8 Potency
113 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
49 - 277
(81.34 Rating)
Delay
4.0 seconds
Level
70
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Fire Emerald Orb
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
72
Adornment Slots:
White, Turquoise
ATTUNEABLE
Cockatrice Feathered Ring
LEGENDARY
45 Stamina
45 Primary Attributes
324 Resistances
17 Combat Skills
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
Infused Stats:
Slots
Finger
Level
72
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Fire Emerald Bracelet
MASTERCRAFTED
44 Primary Attributes
44 Stamina
324 Resistances
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Infused Stats:
Slots
Wrist
Level
72
Adornment Slots:
White, Turquoise
Refulgent Gem of Fortitude
TREASURED
Adds the following to an item:
190 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Idol of the Fenswalker
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
80 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
72
All Mages
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Sathirian Sleeves of the Kunzar
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
1.9 Casting Speed
2.2 Crit Chance
3.6 Potency
4.9 Max Health
0.7 Crit Bonus
5 Haste
2.3 Reuse Speed
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
158
Level
75
Warlock, Wizard
Adornment Slots:
White, Turquoise
ATTUNEABLE
Fire Emerald Girdle
MASTERCRAFTED
45 Primary Attributes
45 Stamina
18 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.7 Potency
5.9 Multi Attack
Infused Stats:
Slots
Waist
Level
72
Adornment Slots:
White, Black, Turquoise
Chronomaster's Potent Augmentation of Intelligence
This character has 33,676 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,788 health per tick while out-of-combat.
This character has a Maximum Power pool of 26,881. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,403 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 8,425 whatsits.
This character resists Noxious damage in the amount of 6,556 whatsits.
This character resists Arcane damage in the amount of 8,088 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 49% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,750, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 20.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 43.5% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 1.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.