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• Inflicts 633,600 heat damage on targets in Area of Effect.
• This effect can be cast while casting other abilities
• Cannot be modified except by direct means
• The reuse time of Detonation III is 30.0 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Vigorous Geode of Igneous Diversity
LEGENDARY
500 Stamina
246 Primary Attributes
21.8 DPS
38 Crit Chance
27 Potency
27 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Charm
Level
98
Effects:
Vigor II
Applies Vigor II when Activated.
• Increases the casting or upkeep cost of all abilities by 130%.
• Increases Potency and Damage Per Second by 0.75% of the caster's primary attribute
• This item may not be used in a PvP zone.
• Your target cannot have Vigor or Enchanted Vigor already active.
• Cannot be modified except by direct means
• The casting time of Vigor II is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Electrified Adornment of Extra Attacks
TREASURED
Adds the following to an item:
10 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
bristled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Petrified Bone Cloak
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
51.8 Crit Chance
11.7 Potency
7.8 Mitigation Increase
7.8 Block Chance
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Sulfur Cider
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
Flirtatious Gemstone
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Infused Stats:
Slots
Ear
Level
100
Effects:
Flirting with Death III
When Equipped:
• When target falls below 30% health this spell will cast Flirting with Death III on caster. Lasts for 1 minute.
• Increases Crit Bonus of caster by 14.0, multiplied by increment stacks.
• Increments up to 5 times
• Cannot be modified except by direct means
• This effect can only trigger once every 2.0 seconds.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
859 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Defensive Earring of Vital Timing
LEGENDARY
567 Stamina
279 Primary Attributes
21,736 Resistances
52 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Infused Stats:
Slots
Ear
Level
98
Effects:
Vital Deflection II
When Equipped:
• Applies Vital Deflection II. Lasts for 10.0 seconds.
• Inflicts 193,600 piercing damage on targets in Area of Effect.
• Increases Max Health of caster by 8.0%.
• Applies once per 10 seconds when avoiding an attack
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Handama Wrapped Fillet
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• Modifies the wearer's Crit Bonus based on the number of increments of Paindrinker. 0: -15 Crit Bonus. 1: -10 Crit Bonus. 2: -5 Crit Bonus. 3: 0 Crit Bonus. 4: 33 Crit Bonus. 5: 55 Crit Bonus
• When any damage is received this spell has a 30% chance to cast Paindrinker II on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Electrified Adornment of Prismatic Resilience
TREASURED
Adds the following to an item:
990 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Dirt Covered Chain of Retaliation
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
98
Effects:
Retaliation III
When Equipped:
• When damaged with a melee weapon this spell will cast Retaliation III on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 43,472 - 48,048 slashing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
• Increases the wearer's worn armor mitigation and block chance by 3.6 for every enemy who is engaged with the wearer, up to 14.4 maximum
Adornment Slots:
White, Green
HEIRLOOM
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+207 agi +173 sta
+5.7% Potency +5.7% Crit Bonus
Progress to Next Level:
24
4.23%
NO-VALUE
Sardonic Hammer of Woe
FABLED
356 Primary Attributes
704 Stamina
21.4 Crit Bonus
41.5 DPS
118.8 Crit Chance
21.4 Potency
59.3 Multi Attack
Infused Stats:
Hammer
One-Handed Crushing
Damage
196 - 1,108
(217.33 Rating)
Delay
6.0 seconds
Level
100
Adornment Slots:
White, Purple, Cyan
Electrified Adornment of Mending
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On a healing spell cast this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
NO-VALUE NO-TRADE
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
One Handed Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
95
HEIRLOOM NO-VALUE
Lava Forged Bone Bow of Scales
LEGENDARY
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
6.5 AE Auto
104.8 Crit Chance
18.9 Potency
10.1 Mitigation Increase
Infused Stats:
Bow
Ranged
Damage
323 - 1,831
(307.76 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
98
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Electrified Adornment of Extra Attacks
TREASURED
Adds the following to an item:
10 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Ring of Vivacious Villains
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
98
Effects:
Power from Pain II
When Equipped:
• Modifies the wearer's Potency based on the number of increments of Power from Pain. 0: -15 Potency. 1: -10 Potency. 2: -5 Potency. 3: 0 Potency. 4: 33 Potency. 5: 55 Potency
• When any damage is received this spell has a 30% chance to cast Power from Pain II on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
859 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Baelon's Crystallized Heart
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+38 agi +38 sta
+0.9% Mitigation Increase +18% Damage Per Second +2.3% Potency +1.9% Crit Bonus +0.5% Max Health
50
0%
NO-VALUE
Bracelet of Evasive Anger
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
100
Effects:
Evasive Twirl III
When Equipped:
• Applies Evasive Twirl III. Lasts for 10.0 seconds.
• Inflicts 211,200 crushing damage on targets in Area of Effect.
• Increases Block Chance of caster by 4.5%.
• Applies once per 10 seconds when avoiding an attack
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Lanys' Mercy
FABLED
373 Primary Attributes
796 Stamina
22.5 Crit Bonus
7.8 AE Auto
124.6 Crit Chance
22.5 Potency
12 Mitigation Increase
31.4 Block Chance
Infused Stats:
Tower Shield
Slots
Secondary
Protection
3,805
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Electrified Adornment of Mending
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On a healing spell cast this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
NO-VALUE NO-TRADE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Attributes
When Equipped:
• Increases AGI, STR, INT and WIS of caster by 150.0.
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
This character has 1,359,484 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 54,401 health per tick while out-of-combat.
This character has a Maximum Power pool of 112,507. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,522 power per tick while out-of-combat.
This character runs 100% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 136,268 whatsits.
This character resists Noxious damage in the amount of 136,318 whatsits.
This character resists Arcane damage in the amount of 139,356 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 239.09090909091
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 636.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 10,138, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 18%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 38.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 92.2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.2765 seconds, a 89.4% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 81% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.