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• On a healing spell cast this spell may cast Runic Absorption on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards caster against 1,300 points of all damage
• This effect stacks with the Runic Deflection line.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Ring of Toxic Soothing
FABLED
74 Primary Attributes
74 Stamina
1,395 Resistances
26 Combat Skills
1.6 Crit Bonus
9.5 Casting Speed
4.8 Crit Chance
7.2 Potency
11.8 Reuse Speed
217 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Priests
Effects:
Runic Deflection II
When Equipped:
• On a healing spell cast this spell may cast Runic Deflection on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards target against 2,800 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
40 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
88
NO-VALUE
Wrist Wraps of Divine Equilibrium
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
4.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Effects:
Manawell II
When Equipped:
• On a spell cast this spell may cast Manawell on target of spell. Triggers about 2.0 times per minute.
• Increases power of caster by 272.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
229 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
88
NO-VALUE
Enduring Spirit Chain Legs of the Plague
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
4.8 Reuse Speed
12 Multi Attack
Infused Stats:
Chain Armor (Legs)
Mitigation
494
Level
90
Defiler, Dirge, Mystic, Troubador
Effects:
Ancient Invigoration II
When Equipped:
• On a healing spell cast this spell may cast Ancient Invigoration on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Wards target against 2,400 points of all damage
• Replenishes 500 points of absorption every 2 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.6 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Stained-glass Necklace
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
9.5 Casting Speed
4.8 Crit Chance
7.2 Potency
11.8 Reuse Speed
217 Ability Mod
Infused Stats:
Slots
Neck
Level
90
Effects:
Sacred Territory II
When Equipped:
• On a healing spell cast this spell may cast Sacred Territory on the group. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards group members (AE) against 1,200 points of all damage
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Sublime Staff of Deathdealing
FABLED
144 Primary Attributes
144 Stamina
52 Combat Skills
3.2 Crit Bonus
36.2 DPS
9.2 Crit Chance
14 Potency
22.6 Reuse Speed
Infused Stats:
Staff
Two-Handed Crushing
Damage
158 - 898
(176.09 Rating)
Delay
6.0 seconds
Level
90
All Fighters, All Mages, All Priests, Beastlord
Effects:
Torrent
When Equipped:
• On any combat or spell hit this spell may cast Torrent on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,192 cold damage on target encounter.
• Cannot be modified except by direct means
Vicious Focus
When Equipped:
• On any combat or spell hit this spell may cast Vicious Focus on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 8.5.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Raw Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
NO-VALUE
Shard of Prayers
FABLED
84 Stamina
84 Primary Attributes
4.4 Casting Speed
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
270 Ability Mod
Infused Stats:
Slots
Secondary, Ranged
Level
90
All Priests
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
88
NO-VALUE
Rune: Panacea I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
80
All Priests
Effects:
Panacea I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Panacea I on target of spell cast. Triggers about 2.0 times per minute.
• Dispels 112 levels of any hostile effects on target
• Heals target for 4,755 - 5,255.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Ring of Hurried Mending
FABLED
70 Primary Attributes
70 Stamina
1,349 Resistances
25 Combat Skills
1.5 Crit Bonus
17.3 DPS
4.4 Crit Chance
6.8 Potency
10.2 Haste
Infused Stats:
Slots
Finger
Level
90
Effects:
Flash of Intuition
When Equipped:
• On a healing spell cast this spell may cast Flash of Intuition on caster. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Increases the amount of your next healing spell or rune by 10%.
• Dispelled when target casts a heal spell
• Cannot be modified except by direct means
Runic Recovery III
When Equipped:
• Reduces reuse time of beneficial spells by 3 percent.
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
40 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
88
NO-VALUE
Runed Wrap of a Fallen God
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
4.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
All Priests
Effects:
Wisdom of Paixao
When Equipped:
• On a spell cast this spell may cast Wisdom of Paixao on caster. Lasts for 20.0 seconds. Triggers about 1.8 times per minute.
• Increases WIS of caster by 75.0.
• Increases Reuse Speed of caster by 5.0%.
• Increases Potency of caster by 5.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
229 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
88
NO-VALUE
Enduring Spirit Spaulders of Mutation
FABLED
74 Primary Attributes
74 Stamina
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
11.2 Haste
12 Multi Attack
Infused Stats:
Chain Armor (Shoulders)
Mitigation
470
Level
90
Defiler, Dirge, Mystic, Troubador
Effects:
Runic Deflection II
When Equipped:
• On a healing spell cast this spell may cast Runic Deflection on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
Biography for Savior Payaz Starfynder the Flawless:
The eyes are purjors, right enough. But do you truly trust the testimony of your ears, of your nose, of the root of your tongue? Not I, my friend. The universe lies to our senses, and they lie to us, and how can we ourselves be anything but liars? For myself, I trust neither the message nor the messenger neither what I am told, nor what I see. There may be truth somewhere, but it never gets down to me. But, you never know. I could be wrong.
This character has 131,585 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,504 health per tick while out-of-combat.
This character has a Maximum Power pool of 42,289. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,001 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 24,374 whatsits.
This character resists Noxious damage in the amount of 26,781 whatsits.
This character resists Arcane damage in the amount of 24,869 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 95% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 95% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 15,090, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 0.6%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 26.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
75.6 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.