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• Increases the casting or upkeep cost of all abilities by 130%.
• Increases Potency and Damage Per Second by 0.75% of the caster's primary attribute
• This item may not be used in a PvP zone.
• Your target cannot have Vigor or Enchanted Vigor already active.
• Cannot be modified except by direct means
• The casting time of Vigor II is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Scale of Sontalak
This scale emits a radiant heat that can be felt by nearby allies.
FABLED
455 Stamina
292 Primary Attributes
7.8 Casting Speed
38 Crit Chance
24 Potency
24 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Charm
Level
95
Effects:
Salvo
Applies Salvo when Activated. Lasts for 20.0 seconds.
• Increases the wearer's Crit Bonus and Potency by 120 and an additional 3 Crit Bonus and Potency for each other Salvo active in the raid at the same time.
• Cannot be modified except by direct means
• The reuse time of Salvo is 1 minute
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rotten Silk Robe of Impurity
0/4 green malice gem slots filled.
LEGENDARY
1,021 Stamina
417 Primary Attributes
42.6 Crit Bonus
42.6 Potency
77.9 Casting Speed
Infused Stats:
Cloth Armor (Chest)
Mitigation
656
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
True North Cloak
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
0.7 Ability Doublecast
51.8 Crit Chance
11.7 Potency
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Attributes
When Equipped:
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Ear Stud of Scornful Wrath
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
100
Effects:
Theer's Rage III
When Equipped:
• On any combat or spell hit this spell may cast Theer's Rage III on target of attack. Triggers about 3.0 times per minute.
• Inflicts 330, 000-630, 000 magic damage to the target. This inflicts more damage to more powerful enemies.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hoop of the Primordial Ritualist
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Uplifting Power IV
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Power IV on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Potency of caster by 4.8, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Soul Collector Shoes
FABLED
420 Primary Attributes
1,261 Stamina
33 Crit Bonus
93.8 DPS
38.2 Potency
49.3 Reuse Speed
5.9 Weapon Damage
Infused Stats:
Cloth Armor (Feet)
Mitigation
659
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Stormborn Souffle
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Animated Striker's Cuffs
LEGENDARY
375 Primary Attributes
913 Stamina
30.8 Crit Bonus
32.3 Potency
12.3 Max Health
33.5 Casting Speed
2,690 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
584
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Grave Mitts of Animus
1/1 purple malice gem slots filled.
FABLED
1,028 Stamina
383 Primary Attributes
32.8 Crit Bonus
32.8 Potency
60 Casting Speed
Infused Stats:
Cloth Armor (Hands)
Mitigation
680
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Ancient Circlet of Hate
2/2 red malice gem slots filled.
FABLED
425 Primary Attributes
1,134 Stamina
40.5 Crit Bonus
40.5 Potency
58.9 Reuse Speed
5,921 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
646
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Band of Centered Energy
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
100
Effects:
Focused Energy II
When Equipped:
• Increases the wearer's Potency by 44%-110%. The value increases based on how long the wearer has stood still.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Core of the Fanatic
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+397 agi +252 sta
+60% Damage Per Second +8.6% Potency +8.6% Crit Bonus +14% Weapon Damage Bonus
100
0%
NO-VALUE
Bangle of the Blundered Bandit
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Wrist
Level
100
Effects:
Practiced Tactics III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Tactics III on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Crit Bonus and Potency by 0.5 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 30 Crit Bonus and Potency.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Deathright Pants
FABLED
424 Primary Attributes
1,267 Stamina
40.4 Crit Bonus
40.6 Potency
15.4 Max Health
42 Casting Speed
3,368 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
699
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Torque of Linked Strength
FABLED
594 Stamina
293 Primary Attributes
12.5 Casting Speed
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Infused Stats:
Slots
Neck
Level
100
Effects:
Allied Strength
When Equipped:
• Increases the wearer's Crit Bonus and Potency by 40 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 54.
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE
Darkspell, Staff of the Reaper
FABLED
696 Primary Attributes
1,178 Stamina
25.2 Crit Bonus
232 Crit Chance
25.2 Potency
53.4 Haste
36.5 Multi Attack
10 Reuse Speed
Infused Stats:
Staff
Two-Handed Crushing
Damage
230 - 1,303
(218.97 Rating)
Delay
7.0 seconds
Level
95
All Mages
Effects:
Great Waters
When Equipped:
• Increases the group's healing received by 3%, Crit Bonus by 10%, Potency by 10% and Flurry by 5%
• This effect does not stack with itself
• Cannot be modified except by direct means
Adornment Slots:
White, White, Purple, Purple, White
HEIRLOOM NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Harrowed Madness
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Harrowed Madness
When Equipped:
• Increases Reuse Speed of caster by 8.0%.
• Increases Potency of caster by 9.0.
• Increases Haste of caster by 45.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Magnitude
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Magnitude
When Equipped:
• Increases Crit Bonus of caster by 12.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Faith's Folly
FABLED
435 Primary Attributes
985 Stamina
26.1 Crit Bonus
143.9 Crit Chance
26.1 Potency
73.1 Haste
19.2 Casting Speed
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
408 - 2,309
(339.61 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE
Ring of Chilling Darkness
FABLED
683 Stamina
336 Primary Attributes
24,232 Resistances
71 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
100
Effects:
Chilled Tempers II
When Equipped:
• Inflicts 410,000 cold damage and 700,000 threat reduction to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Bonecaster's Focus Crystal
This will grow in power as you gain Adventure Experience!
• On any combat or spell hit this spell may cast Practiced Strike III on target of attack. Triggers about 3.0 times per minute.
• Inflicts 125,000 slashing damage per time this effect triggers on the same target. Stops growing after 45 triggers. Restarts if this does not trigger on that target for over a minute.
This character has 1,000,404 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 40,442 health per tick while out-of-combat.
This character has a Maximum Power pool of 129,824. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,747 power per tick while out-of-combat.
This character runs 100% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 153,440 whatsits.
This character resists Noxious damage in the amount of 153,240 whatsits.
This character resists Arcane damage in the amount of 153,390 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1066.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 35,858, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 27%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 26.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
209.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
207 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 59.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 15.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.