EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
20
Breastplate of Woe
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
8.9 Mitigation Increase
13.2 Haste
Infused Stats:
Plate Armor (Chest)
Mitigation
748
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Ethereal Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
88
NO-VALUE
Cloak of the Echolis
LEGENDARY
82 Stamina
82 Primary Attributes
27 Combat Skills
20.3 DPS
4.2 Casting Speed
5.2 Crit Chance
8.2 Potency
4.8 Crit Bonus
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Adornment Slots:
White, Turquoise
ATTUNEABLE
Iced Pomegranate Ambrosia
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
85
Satiation
High
Duration
5 hours and 34 minutes
Effects:
Increases INT, STA, STR, AGI and WIS of target by 21.5. Increases Power Regen of target by 142.8.
Tundrawalker's Earrings
LEGENDARY
75 Stamina
75 Primary Attributes
473 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Ear
Level
86
All Fighters
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Shark Bone Earring of Might
LEGENDARY
75 Stamina
75 Primary Attributes
473 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
10.7 Haste
238 Ability Mod
Infused Stats:
Slots
Ear
Level
86
All Fighters
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Sabatons of Demolishing
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
8.6 Mitigation Increase
13.5 Multi Attack
Infused Stats:
Plate Armor (Feet)
Mitigation
624
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Luscious Cranberry Pie with Cream
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 13.2. Increases Health Regen of target by 190.0.
Vambraces of Demolishing
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
8.6 Mitigation Increase
13.5 Multi Attack
Infused Stats:
Plate Armor (Forearms)
Mitigation
624
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Gauntlets of Demolishing
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
8.6 Mitigation Increase
Infused Stats:
Plate Armor (Hands)
Mitigation
624
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Champion's Barbute
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
3.7 Casting Speed
4.6 Crit Chance
7.6 Potency
238 Ability Mod
Infused Stats:
Plate Armor (Head)
Mitigation
571
Level
86
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Pulsing Adornment of Strength
TREASURED
Adds the following to an item:
22 Primary Attributes
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist
Level
86
HEIRLOOM NO-VALUE
Silver Coldain Insignia Ring
LEGENDARY, Coldain Ring
75 Stamina
75 Primary Attributes
1,363 Resistances
26 Combat Skills
18 DPS
4.6 Crit Chance
7.6 Potency
9.9 Max Health
4.3 Crit Bonus
Infused Stats:
Slots
Finger
Level
90
All Fighters
Effects:
Favor of Brell II
When Equipped:
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing II on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 1.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing II on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 1.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing II on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 1.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution II on target's attacker.
This character has 61,072 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,653 health per tick while out-of-combat.
This character has a Maximum Power pool of 21,543. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,025 power per tick while out-of-combat.
This character runs 10% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 20,050 whatsits.
This character resists Noxious damage in the amount of 10,162 whatsits.
This character resists Arcane damage in the amount of 10,432 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 290.68376068376
This character has a 82% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 0, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 3.2%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 16% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.