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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Infused Stats:
Slots
24
Lavaworn Breastplate of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
4.9 Mitigation Increase
142 Ability Mod
Infused Stats:
Plate Armor (Chest)
Mitigation
619
Level
80
Inquisitor, Templar
Effects:
Greater Salubrious Aura
When Equipped:
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• Heals caster for 498.
• Grants a total of 3 triggers of the spell.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Chaotic Energy: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
80
Inquisitor, Templar
Chaotic Energy 1/7
Item Set Details:
(2) +130 wis
(3) Applies Runic Recovery V.
• Reduces reuse time of beneficial spells by 5 percent.
(5) Applies Salubrious Burst of Healing.
• Increases heal amount of caster by 50.0.
• Increases Crit Chance of caster by 16.0.
• On a healing spell cast this spell may cast Salubrious Burst of Healing on caster. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
(7) +5% Potency +100 All
NO-VALUE
Chaotic Cloak of Wizardry
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
133 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Totem of the Ankexfen
This is an ancient relic from the First War of the Gods. These symbols were worn by the Ankexfen, the early goblins that supported Rallos Zek, to greatly enhance their power. Not many Ankexfen relics are known to exist. It is believed that any that are around today were actually retrieved from the battlegrounds of the Plane of Earth.
LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
18 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
6.4 Multi Attack
95 Ability Mod
Infused Stats:
Slots
Ear, Finger
Level
80
All Priests, Paladin, Shadowknight
Effects:
Foresight of the Ankexfen
When Equipped:
• On a healing spell cast this spell may cast Foresight of the Ankexfen on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Increases the amount of your next healing spell by 25%.
• Dispelled when target casts a heal spell
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
NO-VALUE
Shard of Frozen Tears
LEGENDARY
53 Primary Attributes
53 Stamina
395 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
NO-VALUE
Bergo's Healy Healings: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
80
Bergo's Healy Healings 1/3
Item Set Details:
(2) Applies Greater Deepcave Hoodoo.
• Heals target for 157 instantly and every 2 seconds.
• On a healing spell cast this spell may cast Greater Deepcave Hoodoo on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
(3) Applies Enhance: Deepcave Hoodoo.
• Enhances the Healing of Deepcave Hoodoo effects by 20%.
NO-VALUE
Lavaworn Sabatons of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
2.6 Casting Speed
3.1 Crit Chance
5 Potency
Infused Stats:
Plate Armor (Feet)
Mitigation
577
Level
80
Inquisitor, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Chaotic Energy: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Inquisitor, Templar
Chaotic Energy 1/7
Item Set Details:
(2) +130 wis
(3) Applies Runic Recovery V.
• Reduces reuse time of beneficial spells by 5 percent.
(5) Applies Salubrious Burst of Healing.
• Increases heal amount of caster by 50.0.
• Increases Crit Chance of caster by 16.0.
• On a healing spell cast this spell may cast Salubrious Burst of Healing on caster. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
(7) +5% Potency +100 All
NO-VALUE
Lavaworn Bracers of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.6 Casting Speed
3.1 Crit Chance
5 Potency
3.1 Reuse Speed
Infused Stats:
Plate Armor (Forearms)
Mitigation
577
Level
80
Inquisitor, Templar
Effects:
Benevolent Alacrity III
When Equipped:
• Reduces cast time of beneficial spells by 3 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Bastion of Light Set: Forearms
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Forearms
Level
80
Templar
Bastion of Light Set 1/6
Item Set Details:
(2) Applies Focus: Unyielding Benediction II.
• Adds 2% to the base trigger chance of Unyielding Benediction II.
(3) +2% Potency
(4) Applies Focus: Aegolism VI.
• Increases the effectiveness of Aegolism VI.
(5) Applies Greater Salubrious Aura.
• Cannot be modified except by direct means
• Grants a total of 3 triggers of the spell.
• Heals caster for 1,088.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Bastion of Light Gauntlets
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
Infused Stats:
Plate Armor (Hands)
Mitigation
567
Level
80
Templar
Effects:
Runic Recovery IV
When Equipped:
• Reduces reuse time of beneficial spells by 4 percent.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Bastion of Light Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80
Templar
Bastion of Light Set 1/6
Item Set Details:
(2) Applies Focus: Unyielding Benediction II.
• Adds 2% to the base trigger chance of Unyielding Benediction II.
(3) +2% Potency
(4) Applies Focus: Aegolism VI.
• Increases the effectiveness of Aegolism VI.
(5) Applies Greater Salubrious Aura.
• Cannot be modified except by direct means
• Grants a total of 3 triggers of the spell.
• Heals caster for 1,088.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Lavaworn Helm of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
2.6 Casting Speed
3.1 Crit Chance
5 Potency
Infused Stats:
Plate Armor (Head)
Mitigation
577
Level
80
Inquisitor, Templar
Effects:
Runic Recovery II
When Equipped:
• Reduces reuse time of beneficial spells by 2 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Chaotic Energy: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
80
Inquisitor, Templar
Chaotic Energy 1/7
Item Set Details:
(2) +130 wis
(3) Applies Runic Recovery V.
• Reduces reuse time of beneficial spells by 5 percent.
(5) Applies Salubrious Burst of Healing.
• Increases heal amount of caster by 50.0.
• Increases Crit Chance of caster by 16.0.
• On a healing spell cast this spell may cast Salubrious Burst of Healing on caster. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
(7) +5% Potency +100 All
NO-VALUE
Disarming Band
FABLED
48 Stamina
48 Primary Attributes
360 Resistances
19 Combat Skills
2.2 Casting Speed
2.6 Crit Chance
3.9 Potency
0.9 Crit Bonus
2.7 Reuse Speed
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Bangle of Mysterious Minds
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Reuse Speed
133 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
NO-VALUE
Bergo's Healy Healings: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Bergo's Healy Healings 1/3
Item Set Details:
(2) Applies Greater Deepcave Hoodoo.
• Heals target for 157 instantly and every 2 seconds.
• On a healing spell cast this spell may cast Greater Deepcave Hoodoo on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
(3) Applies Enhance: Deepcave Hoodoo.
• Enhances the Healing of Deepcave Hoodoo effects by 20%.
NO-VALUE
Lavaworn Greaves of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
6.7 Max Health
142 Ability Mod
Infused Stats:
Plate Armor (Legs)
Mitigation
619
Level
80
Inquisitor, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Chaotic Energy: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
80
Inquisitor, Templar
Chaotic Energy 1/7
Item Set Details:
(2) +130 wis
(3) Applies Runic Recovery V.
• Reduces reuse time of beneficial spells by 5 percent.
(5) Applies Salubrious Burst of Healing.
• Increases heal amount of caster by 50.0.
• Increases Crit Chance of caster by 16.0.
• On a healing spell cast this spell may cast Salubrious Burst of Healing on caster. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
(7) +5% Potency +100 All
NO-VALUE
Thought Provoking Clasp
LEGENDARY
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Slots
Neck
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM ATTUNEABLE
The Impact of the Sacrosanct
FABLED, Epic
48 Primary Attributes
48 Stamina
9 Combat Skills
0.9 Crit Bonus
2.3 Ability Doublecast
2.6 Crit Chance
3.9 Potency
Infused Stats:
Hammer
Main Hand Crushing
Damage
164 - 492
(109.44 Rating)
Delay
6.0 seconds
Level
80
Templar
Effects:
Impenetrable Faith
When Equipped:
• On a beneficial spell cast this spell has a 9% chance to cast Impenetrable Faith on caster. Lasts for 10.0 seconds.
• Makes caster immune to Stun effects and increases casting speed by 10%
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Black
LORE NO-TRADE NO-VALUE
Epic Aspect of Frenzy
FABLED, Epic Adornment
Adds the following to an item:
6.1 Reuse Speed
10.3 DPS
30 Ability Mod
Type:
Black Adornment
Slots:
Primary, Secondary, Ranged
Level
80
NO-VALUE NO-TRADE
Flaming Effigy of a Lava Elemental
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
80
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rocky Noxious Band
LEGENDARY
55 Primary Attributes
55 Stamina
395 Resistances
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
147 Ability Mod
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
LORE-EQUIP ATTUNEABLE
Thought Provoking Bangle
LEGENDARY
55 Primary Attributes
55 Stamina
395 Resistances
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Wispy Wall of Air
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
3.2 Block Chance
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
486
Level
80
All Priests, Berserker, Guardian, Paladin, Shadowknight
Effects:
Runic Recovery III
When Equipped:
• Reduces reuse time of beneficial spells by 3 percent.
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Lavaworn Epaulets of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
7.8 Multi Attack
142 Ability Mod
Infused Stats:
Plate Armor (Shoulders)
Mitigation
577
Level
80
Inquisitor, Templar
Effects:
Empowered Healing X
When Equipped:
• Increases base Healing amount by 10%.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Chaotic Energy: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
80
Inquisitor, Templar
Chaotic Energy 1/7
Item Set Details:
(2) +130 wis
(3) Applies Runic Recovery V.
• Reduces reuse time of beneficial spells by 5 percent.
(5) Applies Salubrious Burst of Healing.
• Increases heal amount of caster by 50.0.
• Increases Crit Chance of caster by 16.0.
• On a healing spell cast this spell may cast Salubrious Burst of Healing on caster. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
(7) +5% Potency +100 All
NO-VALUE
Stained Mummy Bandages
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
3.1 Reuse Speed
142 Ability Mod
Infused Stats:
Slots
Waist
Level
80
All Priests
Effects:
Runic Recovery II
When Equipped:
• Reduces reuse time of beneficial spells by 2 percent.
This character has 18,481 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 755 health per tick while out-of-combat.
This character has a Maximum Power pool of 16,170. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 740 power per tick while out-of-combat.
This character runs 103% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 9,798 whatsits.
This character resists Noxious damage in the amount of 9,478 whatsits.
This character resists Arcane damage in the amount of 11,506 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1196.4383561644
This character has a 80% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 80% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,168, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 78.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 79.8% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.