EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• The reuse time of Prayer to Tunare II is 1 minute
When Equipped:
• Heals caster for 6,700 health every 3 seconds
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE ATTUNEABLE
Prototypical Shadow Imbued Matoppie Root Hex Doll
HANDCRAFTED
132 Primary Attributes
134 Stamina (1 boost)
31 Combat Skills
7.9 Crit Bonus
4.8 AE Auto
42.9 Crit Chance
7.9 Potency
Infused Stats:
Slots
Charm
Level
90
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 15.9.
• Cannot be modified except by direct means
• Slows target by 31.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
EXPERIMENTED
Astral Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
bear hide sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
24
Nymeer's Tunic of Healing
LEGENDARY
344 Primary Attributes
644 Stamina
35.2 Crit Bonus
32.1 Casting Speed
11.8 Max Health
7.9 Block Chance
4 Extra Riposte
Infused Stats:
Leather Armor (Chest)
Mitigation
572
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
LORE ATTUNEABLE
Cloak of the Barbed Periphery
LEGENDARY
233 Stamina
187 Primary Attributes
8.9 AE Auto
33.1 Crit Chance
Infused Stats:
Slots
Cloak
Level
95
Adornment Slots:
White, White, Purple
ATTUNEABLE
Tungsten Earring of Agility
MASTERCRAFTED
151 Primary Attributes
151 Stamina
6,188 Resistances
9 Crit Bonus
9 Potency
5.5 Reuse Speed
59.8 Multi Attack
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White
REFINED
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Tungsten Earring of Agility
MASTERCRAFTED
151 Primary Attributes
151 Stamina
6,188 Resistances
9 Crit Bonus
9 Potency
5.5 Reuse Speed
59.8 Multi Attack
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White
REFINED
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Tranquil Grimstone Boots
HANDCRAFTED
246 Primary Attributes
466 Stamina
21.1 Crit Bonus
21.1 Potency
7.1 Max Health
30.8 Reuse Speed
Infused Stats:
Leather Armor (Feet)
Mitigation
587
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
ATTUNEABLE
Tranquil Grimstone Bracers
HANDCRAFTED
310 Stamina
197 Primary Attributes
14.1 Crit Bonus
14.1 Potency
4.7 Max Health
Infused Stats:
Leather Armor (Forearms)
Mitigation
587
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
Astral Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Flamecaller's Fistwraps
LEGENDARY
246 Primary Attributes
385 Stamina
21.1 Crit Bonus
53.9 DPS
9.6 AE Auto
6.7 Weapon Damage
Infused Stats:
Leather Armor (Hands)
Mitigation
486
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
LORE ATTUNEABLE
Tranquil Grimstone Helm
HANDCRAFTED
295 Primary Attributes
623 Stamina
28.1 Crit Bonus
28.1 Potency
9.5 Max Health
4,116 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
587
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
ATTUNEABLE
Smouldering Eyering
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
9.6 Potency
4 Mitigation Increase
9.6 Crit Bonus
74.3 Haste
131 Ability Mod
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
24 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
NO-VALUE
Ancestral Essence of Ferocity
This will grow in power as you gain Adventure Experience!
This character has 556,638 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 22,286 health per tick while out-of-combat.
This character has a Maximum Power pool of 61,759. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,490 power per tick while out-of-combat.
This character runs 3% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 47,876 whatsits.
This character resists Noxious damage in the amount of 50,993 whatsits.
This character resists Arcane damage in the amount of 47,827 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 35.730337078652
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 374.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 9,700, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 150%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 66.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 58.8% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 71.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!