EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• On a critical healing spell cast this spell may cast Flockmaster's Protection V on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• This effect applies to both the caster and the target.
• When any damage is received this spell will cast Flockmaster's Protection V on target.
• Heals target for 206 - 228.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Grants a total of 5 triggers of the spell.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Lucid Gemstone of Agony
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
25 Ability Mod
Infused Stats:
Slots
Charm
Level
60
Effects:
Fatal Pestilience VI
When Equipped:
• On any combat or spell hit this spell may cast Fatal Pestilience VI on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 73 - 81 disease damage on targets in Area of Effect.
• Inflicts 91 - 101 disease damage on targets in Area of Effect every 2 seconds.
• Inflicts an additional 7 - 8 disease damage on targets in Area of Effect every tick.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP
Lambent Adornment of Haste (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.9 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
58
NO-VALUE
Glorified Tunic of the Profound
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.7 Potency
1.2 Crit Chance
4.4 Strikethrough
0.3 Crit Bonus
Infused Stats:
Leather Armor (Chest)
Mitigation
228
Level
70
Channeler, Fury, Warden
Effects:
Divine Purpose
When Equipped:
• Increases the caster's heals and wards by 5%.
Adornment Slots:
White, Turquoise
Lambent Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
13 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
58
NO-VALUE
Wrap of the Emerald Stonegazer
LEGENDARY
46 Primary Attributes
46 Stamina
17 Combat Skills
0.8 Crit Bonus
9.9 DPS
2.3 Crit Chance
3.6 Potency
Infused Stats:
Slots
Cloak
Level
72
Adornment Slots:
White, Turquoise
NO-TRADE
Cucumber Wine
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
40
Satiation
High
Duration
40 minutes
Effects:
Increases WIS and STA of target by 6.2. Increases Power Regen of target by 60.0.
Mystical Orb of the Healer
LEGENDARY
31 Primary Attributes
31 Stamina
403 Resistances
12 Combat Skills
0.3 Crit Bonus
5.6 DPS
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Ear
Level
62
Effects:
Mystical Healing
When Equipped:
• On a healing spell cast this spell may cast Healing Wave on target of spell cast. Triggers about 1.8 times per minute.
• Heals group members for 154 - 231.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Lambent Adornment of Energy (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
94 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
58
NO-VALUE
Wasp Stinger Ear Clasp
LEGENDARY
46 Primary Attributes
46 Stamina
595 Resistances
17 Combat Skills
0.8 Crit Bonus
9.9 DPS
2.3 Crit Chance
3.6 Potency
Infused Stats:
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
NO-TRADE
Lambent Adornment of Energy (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
94 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
58
HEIRLOOM NO-VALUE
Tailored Woven Hidebound Leather Boots
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Leather Armor (Feet)
Mitigation
247
Level
72
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Panther Chops
HANDCRAFTED
Infused Stats:
Slots
Food
Level
90
Satiation
High
Duration
2 hours and 30 minutes
Effects:
Increases STA and WIS of target by 61.6. Increases Health Regen of target by 221.3. Increases outgoing heal and ward amount by 1.5%.
Glorified Bracers of the Profound
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
1.2 Reuse Speed
Infused Stats:
Leather Armor (Forearms)
Mitigation
212
Level
70
Channeler, Fury, Warden
Effects:
Divine Conservation
When Equipped:
• Reduces the power cost of beneficial spells by 5%.
Adornment Slots:
White, Turquoise
Radiating Gem of Prowess
TREASURED
Adds the following to an item:
10 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Naturewalker's Leather Gloves of the Sapient
LEGENDARY
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Infused Stats:
Leather Armor (Hands)
Mitigation
206
Level
60
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Lambent Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
13 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
58
NO-VALUE
Feral Windwalker's Dark Eclipse Cap
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.7 Haste
Infused Stats:
Leather Armor (Head)
Mitigation
241
Level
60
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
Lucent Gem of Prowess
TREASURED
Adds the following to an item:
2 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Lucid Band of Destruction
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
217 Resistances
12 Combat Skills
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
1.2 Reuse Speed
Infused Stats:
Slots
Finger
Level
70
Effects:
Arcane Vulnerability VII
When Equipped:
• On a critical combat hit this spell may cast Arcane Vulnerability VII on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 620.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Arcane Vulnerability VII on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 620.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Solidified Shadow Bracelet
LEGENDARY
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Infused Stats:
Slots
Wrist
Level
66
Effects:
Haste
When Equipped:
• Increases Haste of caster by 5.0.
Adornment Slots:
White, Turquoise
LORE-EQUIP
Lambent Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
13 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
58
HEIRLOOM NO-VALUE
Imbued Tailored Woven Hidebound Leather Pants
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Leather Armor (Legs)
Mitigation
264
Level
72
All Fighters, All Priests, All Scouts
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 177 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Medallion of the Sky Warrior
LEGENDARY
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.3 Block Chance
Infused Stats:
Slots
Neck
Level
50
Adornment Slots:
White, Green
ATTUNEABLE
Dire Mace of the Profound
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.1 Casting Speed
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
Infused Stats:
Mace
One-Handed Crushing
Damage
34 - 190
(55.85 Rating)
Delay
4.0 seconds
Level
70
All Fighters, All Mages, All Priests, Beastlord
Effects:
Shielding Ripple VII
When Equipped:
• On a critical healing spell cast this spell may cast Shielding Ripple VII on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Wards target against 625 points of all damage
• Heals target for 395 - 437 instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Sparkling Viral Temper
TREASURED
Adds the following to an item:
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
20
Effects:
Sparkling Septic Pith
When Equipped:
• On a combat hit this spell may cast Septic Feedback on target of attack. Lasts for 20.0 seconds. Triggers about 1.0 times per minute.
• Inflicts 104 disease damage on target.
• Cancels up to 7.6% of target's speed buffs.
• Cannot be modified except by direct means
NO-VALUE
Ominous Wand of Agony
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
47 - 265
(78.03 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
60
All Mages, All Priests
Effects:
Mana Deluge VI
When Equipped:
• On a critical spell hit this spell may cast Mana Deluge VI on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 512 - 566 crushing damage on target.
• Increases power of caster by 77.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 620.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Mana Deluge VI on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 512 - 566 crushing damage on target.
• Increases power of caster by 77.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 620.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
Lambent Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2.5 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
58
NO-VALUE
Mark of the Far Seas
FABLED
100 Stamina
10 Harvesting Skills
10 Bountiful Harvest
Infused Stats:
Slots
Finger
Level
95
All Crafters
Effects:
Mark of the Far Seas
Applies Mark of the Far Seas when Equipped.
• Increases Tradeskill XP of target by 20.0%.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Shimmering Gem of Striking
TREASURED
Adds the following to an item:
20 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Charm
Level
1
HEIRLOOM NO-VALUE
Lucid Bracelet of Agony
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
186 Resistances
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Infused Stats:
Slots
Wrist
Level
60
Effects:
Overwhelming Power VI
When Equipped:
• On a critical combat hit this spell may cast Overwhelming Power VI on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Potency of target by 2.0.
• Increases Potency of caster by 6.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Overwhelming Power VI on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
This character has 17,048 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 841 health per tick while out-of-combat.
This character has a Maximum Power pool of 15,772. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 776 power per tick while out-of-combat.
This character runs 115% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 12,206 whatsits.
This character resists Noxious damage in the amount of 10,679 whatsits.
This character resists Arcane damage in the amount of 10,872 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 4% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 4% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 634, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 5.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.