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Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 34.4.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Al'Kabor's Scintillating Pestle
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
276.4 Crit Bonus
155 Resolve
15.9 AE Auto
211.6 Crit Chance
6482.6 Potency
24.7 Mitigation Increase
78.8 Haste
Slots
Charm
Level
116
Effects:
Fates Entwined
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,054,889 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Slots
24
Valorous Sanctus Cuirass
LEGENDARY
1,507 Primary Attributes
3,350 Stamina
36,432 Power
243,184 Health
68.8 AE Auto
2041.1 Potency
27.1 Max Health
160 Resolve
442.2 Multi Attack
143 Overcap Crit Bonus
Chain Armor (Chest)
Mitigation
840
Level
118
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Veilwalker's Adornment of Blocking
MASTERCRAFTED FABLED
Adds the following to an item:
10.3 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
110
NO-VALUE NO-TRADE
Cloak of Midst
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
302 Combat Skills
276.4 Crit Bonus
155 Resolve
59.8 DPS
211.6 Crit Chance
6482.6 Potency
25 Weapon Damage
25 Overcap Weapon Damage
Slots
Cloak
Level
118
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSABLE
Brewed Kombucha
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 259.6. Increases STA of target by 334.4. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Darkstalker's Earring
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
24.7 Block Chance
25 Overcap Weapon Damage
Slots
Ear
Level
118
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Annealed Shadelink Hoop
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
50 Weapon Damage
Slots
Ear
Level
116
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Righteous Sanctus Boots
LEGENDARY
1,274 Primary Attributes
2,635 Stamina
35,696 Power
238,271 Health
241.5 DPS
1736.2 Potency
155 Resolve
162.7 Reuse Speed
25 Weapon Damage
110 Overcap Crit Bonus
Chain Armor (Feet)
Mitigation
770
Level
116
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Bogling Burger
HANDCRAFTED
Slots
Food
Level
120
Satiation
High
Duration
5 hours
Effects:
Increases Ability Doublecast of target by 1.6. Increases All Attributes of target by 2.6%. Increases Crit Bonus of target by 46.1. Increases Health Regen of target by 460.5.
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Trueshot's Gemmed Wristguard
LEGENDARY
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
163,500 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
6890.6 Potency
83 Haste
52.8 Weapon Damage
Slots
Wrist
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Worn Wrangler's Linked Chaps
FABLED
1,524 Primary Attributes
3,370 Stamina
40,481 Power
255,466 Health
146.5 Casting Speed
2314.7 Potency
34.2 Mitigation Increase
170 Resolve
30.8 Max Health
152 Overcap Crit Bonus
Chain Armor (Legs)
Mitigation
871
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSABLE
Prismatic Shard-Adorned Torque
LEGENDARY
1,084 Primary Attributes
1,319 Stamina
48,821 Power
108,532 Health
308 Combat Skills
282.1 Crit Bonus
160 Resolve
3.3 Ability Doublecast
32.3 Casting Speed
216 Crit Chance
6614.9 Potency
Slots
Neck
Level
118
Adornment Slots:
White, Red, Green
NO-TRADE INFUSABLE
Disciple of Rhag Axe
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,383 Primary Attributes
1,962 Stamina
36,801 Power
81,811 Health
117.8 DPS
412.3 Crit Chance
1419.1 Potency
165 Resolve
68.2 Reuse Speed
37.8 Block Chance
92 Overcap Crit Bonus
Sword
One-Handed Slashing
Damage
718 - 1,077
(448.95 Rating)
Delay
4.0 seconds
Level
120
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,263 mental damage on target encounter instantly and every second.
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,383 Primary Attributes
1,962 Stamina
36,801 Power
81,811 Health
117.8 DPS
412.3 Crit Chance
1419.1 Potency
165 Resolve
68.2 Reuse Speed
92 Overcap Crit Bonus
9,098 Ability Mod
Bow
Ranged
Damage
1751 - 2,627
(547.2 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,847 heat damage on target.
• Inflicts 3,847 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Ssraeshzian Ring of Yttrium
LEGENDARY
1,084 Primary Attributes
1,319 Stamina
48,821 Power
108,532 Health
155,077 Resistances
308 Combat Skills
282.1 Crit Bonus
160 Resolve
6614.9 Potency
80.5 Haste
26 Overcap Weapon Damage
46,883 Ability Mod
Slots
Finger
Level
118
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE INFUSABLE
Bracelet of the Righteous
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
149,330 Resistances
302 Combat Skills
276.4 Crit Bonus
155 Resolve
6482.6 Potency
78.8 Haste
50 Weapon Damage
Slots
Wrist
Level
118
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Ancient Ka Vethan Mace
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,298 Primary Attributes
1,841 Stamina
34,960 Power
77,720 Health
385.9 Crit Chance
1308.7 Potency
34.3 Mitigation Increase
150 Resolve
121.3 Haste
34.3 Block Chance
84 Overcap Crit Bonus
Mace
One-Handed Crushing
Damage
641 - 961
(400.38 Rating)
Delay
4.0 seconds
Level
115
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
This character has 1,312,781,026 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 52,511,980 health per tick while out-of-combat.
This character has a Maximum Power pool of 3,544,056. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 142,660 power per tick while out-of-combat.
This character runs 171% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,166,048 whatsits.
This character resists Noxious damage in the amount of 1,166,611 whatsits.
This character resists Arcane damage in the amount of 1,166,298 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3279.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 13,287,404, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 47.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 39.8% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 45.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 21.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.