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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED LEGENDARY
Slots
20
Dragonhusk Scaled Gi
FABLED, RELIC
PRESTIGE
784 Primary Attributes
2,388 Stamina
173.7 Crit Bonus
175.9 Potency
24.9 Max Health
7 Resolve
285.257% Haste
142.4 Multi Attack
159.5 Damage Per Second
Leather Armor (Chest)
Mitigation
819
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
INFUSABLE REFORGED
Incandescent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Mastercraft Rune: Armor
FABLED
Adds the following to an item:
15 Mitigation Increase
Type:
Purple Adornment
Slots:
Chest
Level
96
Sigil of Defiance 1/8
Sigil of Defiance
Item Set Details:
(1) +60 sta
(2) +60 sta
(3) +60 sta
(4) +3% Block Chance +60 sta
(5) +60 sta +3% Mitigation Increase
(6) +3% Block Chance +60 sta
(7) +60 sta +3% Mitigation Increase
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Mystical Cloak of Cooperation
FABLED
PRESTIGE
434 Primary Attributes
772 Stamina
457 Combat Skills
20.2 Crit Bonus
7 Resolve
66.7 Crit Chance
42 Potency
8.2 Mitigation Increase
19.8 Flurry
8.2 Block Chance
Slots
Cloak
Level
100
Effects:
All for One
When Equipped:
• Increases the wearer's Potency between 68 and 188 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
HEIRLOOM NO-VALUE INFUSABLE
Incandescent Adornment of Critical Chance (Greater)
• Increases the base trigger chance of spells and items by 6%.
• This effect does not stack with itself when adorned on multiple items
• 5% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Monsoon
MASTERCRAFTED
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Blazing Earstud
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
27 DPS
22.9 Potency
35.2 Haste
19.4 Multi Attack
Slots
Ear
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 24.0%.
Adornment Slots:
White
HEIRLOOM INFUSABLE
Incandescent Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
75 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Stalwart Barkgut Stud
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
14.4 DPS
26.9 Potency
37.7 Haste
1,670 Ability Mod
Slots
Ear
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 24.0%.
Adornment Slots:
White
HEIRLOOM INFUSABLE
Incandescent Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
75 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Ix Acon's Reinforced Leather Boots
FABLED
504 Primary Attributes
1,647 Stamina
69 Crit Bonus
76.1 Potency
15.9 Max Health
4 Resolve
10.6 Block Chance
27.4 Ability Reuse Speed
3,439765 Ability Mod
Leather Armor (Feet)
Mitigation
666
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
HEIRLOOM INFUSABLE REFORGED
Primordial Adornment of Elusiveness (Feet)
FABLED
Adds the following to an item:
1 Dodge
Type:
White Adornment
Slots:
Feet
Level
1
HEIRLOOM NO-VALUE
Superior Rune: Health
ETHEREAL
Adds the following to an item:
40 Stamina
Type:
Purple Adornment
Slots:
Head, Hands, Feet
Level
96
Sigil of Defiance 1/8
Sigil of Defiance
Item Set Details:
(1) +60 sta
(2) +60 sta
(3) +60 sta
(4) +3% Block Chance +60 sta
(5) +60 sta +3% Mitigation Increase
(6) +3% Block Chance +60 sta
(7) +60 sta +3% Mitigation Increase
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Stormborn Souffle
MASTERCRAFTED
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Powered Underfoot Ring
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
4.9 Casting Speed
26.9 Potency
7.9 Block Chance
37.7 Haste
Slots
Finger
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 95.0, multiplied by increment stacks.
• Increases Potency of caster by 8.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE
Incandescent Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
HEIRLOOM NO-VALUE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+420 agi +276 sta
+0.4% Ability Doublecast +3% Mitigation Increase +15.6% Potency +8.6% Crit Bonus +9.4% Max Health +7.3% Strikethrough +3,680 Ability Modifier
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Ancient Malduran Gorget
FABLED
426 Primary Attributes
772 Stamina
20.2 Crit Bonus
6 Resolve
29 DPS
51.2 Crit Chance
28.2 Potency
8.2 Block Chance
8.7 Reuse Speed
Slots
Neck
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 28.0%.
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+420 agi +276 sta
+0.4% Ability Doublecast +3% Mitigation Increase +15.5% Potency +8.6% Crit Bonus +9.4% Max Health +7.3% Strikethrough +3,670 Ability Modifier
Progress to Next Level:
23
75.15%
NO-VALUE
Bloody Ykeshan Short Sword
FABLED
PRESTIGE
617 Primary Attributes
1,260 Stamina
33 Crit Bonus
6 Resolve
4.6 AE Auto
205.5 Crit Chance
41.5 Potency
69.613.9% Haste
38.9 Damage Per Second
4,218 Ability Mod
Sword
One-Handed Slashing
Damage
153 - 866
(254.7 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Scouts, Channeler, Fury, Warden
Effects:
Ykesha's Vengeance
When Equipped:
• On any combat or spell hit this spell may cast Ykesha's Vengeance on target of attack. Triggers about 2.6 times per minute.
• Inflicts 23,751,000 - 29,029,000 magic damage on target.
• This effect cannot be critically applied.
• Only affects targets level 100 and above
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE REFORGED
Incandescent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Attributes
When Equipped:
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
One Handed Rune: Lesser Focused Power
LEGENDARY
Adds the following to an item:
10 Potency
8 Weapon Damage
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Clockwork Tinkerer's Satchel
FABLED
525 Primary Attributes
1,167 Stamina
29.6 Crit Bonus
5 Resolve
4 AE Auto
181.5 Crit Chance
35.7 Potency
14.6 Mitigation Increase
61.512.3% Haste
19.6 Ability Reuse Speed
Thrown Weapon
Ranged
Damage
433 - 2,455
(320.9 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSABLE REFORGED
Evaded Reaper
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Evaded Reaper
When Equipped:
• Increases Crit Bonus of caster by 10.0.
• Increases Potency of caster by 10.0.
• This effect does not stack with itself when adorned on multiple items
• On death this spell has a 50% chance to cast Evaded Reaper on caster. Lasts for 10 minutes.
• Decreases power of caster by 50.0%.
• This effect cannot be critically applied.
• Heals caster for 50.0% of max health.
• This effect cannot be critically applied.
• This effect can only activate once every 10 minutes.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Kyrus' Furious Band
FABLED
426 Primary Attributes
772 Stamina
35,154 Resistances
87 Combat Skills
20.2 Crit Bonus
6 Resolve
5 Casting Speed
28.2 Potency
8.2 Block Chance
38 Haste
Slots
Finger
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 100.0, multiplied by increment stacks.
• Increases Potency of caster by 10.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE
Incandescent Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
HEIRLOOM NO-VALUE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+421 agi +277 sta
+0.5% Ability Doublecast +3% Mitigation Increase +15.7% Potency +8.6% Crit Bonus +9.5% Max Health +7.3% Strikethrough +3,720 Ability Modifier
Progress to Next Level:
28
94.65%
NO-VALUE
Cobalt Bangle of Shattered Dreams
FABLED
391 Primary Attributes
737 Stamina
30,369 Resistances
77 Combat Skills
20.2 Crit Bonus
4 Resolve
9.1 Casting Speed
24.3 Potency
18.1 Haste
1,606 Ability Mod
Slots
Wrist
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 24.0%.
Adornment Slots:
White
INFUSABLE
Incandescent Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
75 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Lacerator
FABLED
525 Primary Attributes
1,167 Stamina
29.6 Crit Bonus
5 Resolve
4 AE Auto
181.5 Crit Chance
35.7 Potency
61.512.3% Haste
19.6 Ability Recovery Speed
3,901 Ability Mod
Dagger
One-Handed Piercing
Damage
145 - 823
(241.97 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Early Advantage
When Equipped:
• On any combat or spell hit this spell may cast Early Advantage on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 8,970,000 crushing damage on target
• Increases Weapon Damage of caster by 18.0.
• Increases Crit Bonus of caster by 20.0.
• Increases Potency of caster by 20.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM NO-VALUE INFUSABLE REFORGED
Incandescent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Endurance
When Equipped:
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
This character has 7,504,010 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 300,182 health per tick while out-of-combat.
This character has a Maximum Power pool of 283,141. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 11,500 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 304,330 whatsits.
This character resists Noxious damage in the amount of 304,630 whatsits.
This character resists Arcane damage in the amount of 304,430 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 68.4
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1128.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 131,980, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 87.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
31.112 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
472 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 51.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 17.232% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.