Death Mark III (Journeyman)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
48
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 153 - 256 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Makeshift Arrows III (Journeyman)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
48
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 124 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Bria's Entrancing Sonnet III (Journeyman)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
49
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
5.6% Harder
Level
48
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 62 and below
• Does not affect Epic targets
Lanet's Excruciating Scream III (Journeyman)
Inflicts damage and dazes the target for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
48
Dirge
Effects:
• Inflicts 163 - 272 disease damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 67.
green sand
This is Green sand from the desert.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
orange sand
This is Orange sand from the desert.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
spotted green scorpion
This is a spotted green scorpion.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
decaying sand giant toe
This is a decaying toe from a Sand Giant.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
a bug zapper
Xilla Beetlebinder has lent me her bug zapper to help herd the skittish scarabs into the tarantula valley.
NO-VALUE NO-TRADE LORE
scorpion venom sac
An enlarged sac of the deadly scorpion poison. This item appears valuable. A merchant might pay several coin for this item.
Jeweler Essentials Volume 50
UNCOMMON
Level
50
Jeweler
Recipes:
The Desert Serpent - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
brimstone
Looted souvenir treasure: A now cooled lump of Lavastorm brimstone. A merchant might pay several coin for this item.
a damaged superb quality snake skin
UNCOMMON
Vox's Breath
Looted precious treasure: A brilliant blue gemstone with a brightly sparkling core. These gems are most often found in the icy reaches of Everfrost. A merchant might pay several coin for this item.
an insect wing
A wing of a flying insect. A merchant might pay a few coin for this item.
Arcane Symphony III (Journeyman)
Increases arcane resistance of all the troubador's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
99
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
48
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 739.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 739.
Noxious Symphony III (Journeyman)
HANDCRAFTED
Range
Up to 10.0 meters
Power
99
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
48
Dirge
Effects:
• Applies Concentrated Symphony.
• Increases Mitigation of group members (AE) vs noxious damage by 739.
• Increases Mitigation of raid and group members (AE) vs noxious damage by 739.
Never Surrender III (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46
Guardian
Effects:
• Grants target a 33% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 8.3.
Murderous Rake III (Journeyman)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
99
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
48
Brigand
Effects:
• Inflicts 279 - 465 melee damage on target
• Decreases Combat Mitigation of target by 4.0.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,056.
• Must be flanking or behind
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Item Discoveries |
Rejector was first to discover 172 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).