Unending Agony (Grandmaster)
Does disease damage over time to nearby enemies surrounding the shadowknight.
FABLED
Target
Caster
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
14
Shadowknight
Effects:
• Inflicts 53 disease damage on targets in Area of Effect.
• Inflicts 36 disease damage on targets in Area of Effect every 4 seconds.
Harm Touch (Grandmaster)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
20
Shadowknight
Effects:
• Inflicts 900 - 1,500 disease damage on target.
Cleave Flesh (Grandmaster)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
15
Shadowknight
Effects:
• Inflicts 67 - 113 disease damage on target
• Decreases WIS of target by 11.3.
Siphon Strike (Grandmaster)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
11
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 86 - 144 disease damage on target.
• Heals caster for 1.9 - 2.4% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 25 - 41 disease damage on target
Intercept II (Grandmaster)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
FABLED
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
20
All Fighters
Effects:
• 100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 24.0% of attack damage.Spell ends after 2 successful intercepts.
• If over 50% Health
• 100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 24.0% of attack damage.Spell ends after 3 successful intercepts.
• If at 50% Health or less
• This spell may not be cast on the target of Guardian.
Lanet's Excruciating Scream II (Grandmaster)
Inflicts damage and dazes the target for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
34
Dirge
Effects:
• Inflicts 164 - 274 disease damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 53.
Songster's Luck III (Grandmaster)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 15.6.
Blackguard II (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 16.3.
• Increases Aggression of caster by 8.1.
• Increases Defense and Parry of caster by 16.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Clarion IV (Grandmaster)
Increases the target's hate towards the paladin, with increasing hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
43.0% Easier
Level
31
Paladin
Effects:
• Increases Threat to target by 2,198 - 2,545 instantly and by 540 - 661 every 2 seconds thereafter
Penitent Kick III (Grandmaster)
A melee attack that deals divine damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33
Paladin
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 90 - 151 divine damage on target
Chaos Anthem (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
32
Troubador
Effects:
• Inflicts 59 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 21.8.
Aspect of Genius II (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21
Illusionist
Effects:
• Increases Max Power of group members (AE) by 121.0.
• Increases Mitigation of group members (AE) vs arcane damage by 282.
Rush XI (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
83
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
93
Beastlord
Effects:
• Inflicts 479 - 798 melee damage on target
• Inflicts 479 - 798 melee damage on target
• Inflicts 479 - 798 melee damage on target
• Inflicts 479 - 798 melee damage on target
• Inflicts 479 - 798 melee damage on target
Flow Like Wind VIII (Grandmaster)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
95
Monk
Effects:
• Increases Haste of caster by 61.1.
• Increases Potency of caster by 81.0.
• Increases Fervor of caster by 13.9.
• Decreases Defense of caster by 31.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 81.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Singing Shot VII (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
122
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
91
Troubador
Effects:
• Inflicts 484 - 807 mental damage on target
• Inflicts 484 - 807 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 110.
Soulrot X (Grandmaster)
Quickly deals disease damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
35.4% Easier
Level
91
Necromancer
Effects:
• Inflicts 158 - 213 disease damage on target instantly and every second.
Zander's Choral Rebuff V (Grandmaster)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
91
Dirge, Troubador
Effects:
• Increases noxious damage done to target encounter by 1.68%.
• Increases arcane damage done to target encounter by 1.68%.
• Decreases Combat Mitigation of target by 5.1.
• Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 1,835.
Dreadnaught's Charm of Frenzy
FABLED
396 Stamina
254 Primary Attributes
3.9 AE Auto
38 Crit Chance
24 Potency
24 Crit Bonus
31.2 Haste
Slots
Charm
Level
95
Effects:
Ferocious Assault IV
Applies Ferocious Assault IV when Activated. Lasts for 8.0 seconds.
• This effect does not stack from multiple casters.
• Cannot be modified except by direct means
• The reuse time of Ferocious Assault IV is 1 minute
Adornment Slots:
White, White
HEIRLOOM ATTUNEABLE NO-VALUE
Dreadnaught's Belt of The Ravager
FABLED
428 Stamina
254 Primary Attributes
324 Combat Skills
83.6 Crit Chance
0.6 Ability Doublecast
Slots
Waist
Level
95
Adornment Slots:
White, Black, White, Blue
HEIRLOOM ATTUNEABLE NO-VALUE
Dreadnaught's Cloak of The Ravager
FABLED
428 Stamina
254 Primary Attributes
324 Combat Skills
0.6 Ability Doublecast
45 Crit Chance
Slots
Cloak
Level
95
Adornment Slots:
White, White, Blue
HEIRLOOM ATTUNEABLE NO-VALUE
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Item Discoveries |
Gandolfgray was first to discover 85 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).