Paranoia VI (Master)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.2% Easier
Level
69
Illusionist
Effects:
• Inflicts 451 - 676 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 88.
Street Smarts V (Adept)
Increases the base avoidance, agility, physical resistance, and spell resistance of the brigand.
TREASURED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Brigand
Effects:
• Increases AGI of caster by 97.6.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 1,283.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,292.
Roundhouse Kick V (Master)
A melee attack that deals moderate slashing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
61
Monk
Effects:
• Inflicts 209 - 349 slashing damage on target
Immolation V (Adept)
Deals heat damage over a short time to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
66
Wizard
Effects:
• Inflicts 253 - 469 heat damage on target.
• Inflicts 95 - 176 heat damage on target every 2 seconds.
Flash of Brilliance IV (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
184
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
67
Illusionist
Effects:
• Increases INT of group members (AE) by 126.2.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 48.2.
Instinct IV (Adept)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
68
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 49.0.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 374 - 457 piercing damage on target.
• Inflicts 187 - 228 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Redemption III (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 1,313.
• Increases Max Health of target by 863.8.
• Grants a total of 1 trigger of the spell.
Garsin's Funeral March IV (Adept)
Causes the target to flee.
TREASURED
Target
Enemy
Range
Up to 20.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
68
Dirge
Effects:
• Decreases Combat Mitigation of target by 2.5.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 87.
Awaken Grave III (Master)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
63
Necromancer
Effects:
• Summons a limited pet to aid the caster
Enrage V (Master)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
40.7% Easier
Level
64
Berserker
Effects:
• Increases Threat to target encounter by 4,431 - 5,273
Fear IV (Master)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
16 seconds
Resistability
21.0% Easier
Level
66
Necromancer
Effects:
• Decreases Combat Mitigation of target by 1.0.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 85.
Skeletal Grasp III (Adept)
Roots the target and surrounding encounter members. Any damage received by the target has a chance at breaking the effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
250
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
22.5 seconds
Resistability
12.0% Easier
Level
68
Warlock
Effects:
• Roots target encounter
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
• Resistibility increases against targets higher than level 87.
Ball of Fire IV (Adept)
Launches a ball of fire towards the enemy, dealing instant heat damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
299
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
65
Wizard
Effects:
• Inflicts 982 - 1,823 heat damage on target.
Massacre IV (Adept)
A powerful stealthed attack that strikes nearby enemies.
TREASURED
Target
Caster
Power
187
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
61
Assassin
Effects:
• Inflicts 601 - 1,003 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Calm Tranquility V (Adept)
Increases the attack and casting speeds of all the Monk's allies.
TREASURED
Range
Up to 50.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 6.5%.
• Increases Haste of raid and group members (AE) by 16.3.
Boon of the Damned IV (Adept)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
83
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61
Warlock
Effects:
• Causes 3% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
• Increases power of target by 27 instantly and every 4 seconds.
• Increases power of caster by 27 instantly and every 4 seconds.
Droag Symbol of Intellect
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
60
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Manatap III (Apprentice)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
62
Illusionist
Effects:
• Decreases power of target encounter by 44 instantly and every 4 seconds.
• Increases power of group members (AE) by 29 instantly and every 4 seconds.
Epiphany IV (Apprentice)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 25.2.
Ravasect Repellent Censer
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.4 Flurry
Type
Symbols
Slots
Secondary, Ranged
Level
64
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE NO-TRADE
![](/images/class_medium/26.png) |
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Item Discoveries |
Hopperxz was first to discover 111 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).