You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Inspired Daring III (Adept)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
TREASURED
Target
Caster
Power
162
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16.9 seconds
Level
80

Swashbuckler
Effects:
  On a melee hit this spell will cast Daring Attack on target of attack.
  Inflicts 195 - 325 piercing damage on target

Word of Redemption VI (Adept)
Heals all allies near the templar.
TREASURED
Target
Group (AE)
Power
468
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
80

Templar
Effects:
  Heals group members (AE) for 1,458 - 1,782.

Dead Calm V (Adept)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
TREASURED
Target
Group (AE)
Power
152
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
75

Dirge
Effects:
  On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
  Inflicts 178 - 297 disease damage on target

Arctic Blast V (Adept)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
71

Swashbuckler
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 49.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 238 - 397 cold damage on target
  Inflicts 238 - 397 cold damage on target
  If weapon equipped in Ranged

Bloodletter (Adept)
Bloodletter allows a Shadowknight to prevent death by sacrificing some health across all your allies to restore you to full health. Allies can remove this effect if they don't want to participate. However, you must have more than one ally for the skill to successfully work. Higher tier versions of this spell improve the efficiency of the donor amount.
TREASURED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
480 seconds
Duration
60 seconds
Level
80

Shadowknight
Effects:
  On death this spell will cast Bloodletter on target.
  Heals caster for 100.0% of max health.
  This effect cannot be critically applied.
  Grants a total of 1 trigger of the spell.
  Does not trigger if a priest has a death prevention spell on the shadowknight

Glacial Flames V (Adept)
An impairment that deals cold damage over time to the enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
77

Mystic
Effects:
  Inflicts 194 - 238 cold damage on target instantly and every 3 seconds.

Emissary's Robe
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Chest)

Mitigation
159

Level
71

Effects:
Lesser Benevolent Infusion
When Equipped:
  On a beneficial spell cast this spell may cast Benevolent Infusion on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.6 times per minute.
  Increases the damage of group members' next spell or combat art by up to 150.
  Dispelled when target casts a hostile spell
  Dispelled when target casts a combat art
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
NO-TRADE  

Mesmerize VII (Adept)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
45 seconds
Resistability
12.0% Easier
Level
77

Coercer
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 2 minutes 15 seconds and duration is reduced to 15.0 seconds.
  Resistibility increases against targets higher than level 96.

Emperor's Great-axe of the Iron-heart
TREASURED
46 Stamina
34 Primary Attributes
Great Axe

Two-Handed Slashing

Damage
87 - 260
(86.54 Rating)
Delay
4.0 seconds
Level
71

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Arcane Great Spear of Beasts
TREASURED
45 Primary Attributes
9 Combat Health Regen
Great Spear

Two-Handed Piercing

Damage
86 - 258
(85.9 Rating)
Delay
4.0 seconds
Level
71

Berserker, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Magic Infusion
Charges
Unlimited
Casting
3 seconds
Recast
10 seconds
Effects:
Magic Infusion
Applies Magic Infusion when Activated.
  Shapechanges the user into a dryad, and provides a shield which damages any melee attacker.
HEIRLOOM  ORNATE  LORE  ATTUNEABLE  NO-VALUE  
Nooblockw
80 Wizard
Item Discoveries
Nooblockw was first to discover 171 items* on their server**.
Item Discovery Date
Inspired Daring III (Adept)2007-11-19 01:53:23 AM
Word of Redemption VI (Adept)2007-11-18 09:11:45 PM
Dead Calm V (Adept)2007-11-16 05:27:55 AM
Arctic Blast V (Adept)2007-11-14 05:04:12 AM   
Bloodletter (Adept)2007-11-18 07:59:54 PM
Glacial Flames V (Adept)2007-11-16 10:57:37 AM
Emissary's Robe2007-11-15 07:53:06 PM
Mesmerize VII (Adept)2007-11-15 10:02:55 AM
Emperor's Great-axe of the Iron-heart2007-11-15 07:03:18 PM
Arcane Great Spear of Beasts2007-11-16 01:34:06 AM
Magic Infusion2007-08-25 11:37:14 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).