Snaring Shot III (Apprentice)
A ranged attack that slows target's movement on a successful hit. A bow is required.
Target
Enemy
Range
2.0 - 25.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
72
Ranger
Effects:
• Inflicts 192 - 321 ranged damage on target
• Slows target by 38.8%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Rear Shot VI (Apprentice)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
71
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 38.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 607 - 1,013 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Searing Shot VI (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
71
Ranger
Effects:
• Inflicts 169 - 282 heat damage on target
• Inflicts 169 - 282 heat damage on target
• Requires bow or aim
Arrow Rip IV (Apprentice)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
Target
Enemy
Range
Up to 10.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
72
Ranger
Effects:
• Inflicts 292 - 487 melee damage on target
• Returns the last arrow used to the ranger.
Miracle Shot IV (Apprentice)
A ranged arrow attack that does not require line of sight.
Target
Enemy
Range
2.0 - 25.0 meters
Power
98
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
73
Ranger
Effects:
• Inflicts 491 - 819 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Lightning Strike VII (Apprentice)
A quick attack that strikes with lightning, inflicting heat damage.
Target
Enemy
Range
Up to 10.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
71
Ranger
Effects:
• Inflicts 214 - 358 heat damage on target
Advanced Sage Volume 75
UNCOMMON
Level
75
Sage
Recipes:
Emperor's Chaps of Mirrors
TREASURED
Leather Armor (Legs)
Mitigation
261
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Opulent Robe of Knowledge
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1 Casting Speed
Cloth Armor (Chest)
Mitigation
148
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Dyse was first to discover 29 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).