Charging Tiger V (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
69
Monk
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 237 - 396 melee damage on target
Ebbing Spirit III (Adept)
Cures impairments on the mystic's group.
TREASURED
Target
Group (AE)
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
70
Mystic
Effects:
• Dispels 156 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Nature's Renewal III (Master)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 875.
• Heals target for 218 every 2 seconds.
• Increases WIS of target by 86.7.
• Grants a total of 1 trigger of the spell.
Heroic Dash V (Adept)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
69
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 99 - 165 divine damage on target
• Increases Threat to target by 5,285
Naar'Yora Bracelet
LEGENDARY
31 Primary Attributes
31 Stamina
448 Resistances
12 Combat Skills
0.3 Crit Bonus
5.6 DPS
1.1 Crit Chance
1.7 Potency
Slots
Wrist
Level
60
Adornment Slots:
White, Turquoise
ATTUNEABLE
Gem of II
This is an odd glass gem. There is a foreign numerical symbol cut into the stone.
NO-VALUE NO-TRADE LORE
Spell Curse III (Master)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
68
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 436 - 533 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Death's Door V (Adept)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
TREASURED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Dirge
Effects:
• Increases AGI of caster by 113.8.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 248.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,292.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 158 - 264 disease damage on target.
Impale V (Adept)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
69
Assassin
Effects:
• Inflicts 174 - 290 piercing damage on target
• Inflicts 48 - 79 piercing damage on target instantly and every 4 seconds.
Gushing Wound VI (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
68
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 273 - 454 piercing damage on target.
• Inflicts 38 - 64 melee damage on target
• Inflicts 58 - 97 piercing damage on target instantly and every 4 seconds.
Call of Shielding IV (Master)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
134
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
66
Guardian
Effects:
• Increases STA of raid and group members (AE) by 69.7.
• Increases Defense of raid and group members (AE) by 23.8.
Harmony V (Adept)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
TREASURED
Target
Caster
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
69
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 11,544
• Decreases Combat Mitigation of targets in Area of Effect by 1.3.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Regalia III (Adept)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
125
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
68
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 87.
Viscerate VI (Adept)
An attack from flanking or behind that deals great damage and decreases the target's agility.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
66
Swashbuckler
Effects:
• Inflicts 501 - 835 melee damage on target
• Decreases AGI of target by 62.2.
• Must be flanking or behind
Gem of IV
This is an odd glass gem. There is a foreign numerical symbol cut into the stone.
NO-VALUE NO-TRADE LORE
Faywax Sealed Document
An important looking document sealed in faywax. You will be awarded a substantial amount of status if you give this to a member of a powerful guild of scouts.
TREASURED
This item can be sold to certain NPCs for 800 personal status. Selling it also earns guild status if your guild is below level 75.
Emerald Scrying Stone
A stone made of the purest emerald that looks to have ancient runes inscribed upon the face of the stone. You will be awarded a substantial amount of status if you give this to a member of a powerful guild of mages.
TREASURED
This item can be sold to certain NPCs for 800 personal status. Selling it also earns guild status if your guild is below level 75.
The Trainer - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
brownish vultak feather
This is a brownish feather from a Vultak.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
weathered hooluk beak
This is a weathered Hooluk beak.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
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Item Discoveries |
Feltrakw was first to discover 131 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).