Miracle Shot IV (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
98
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
73
Ranger
Effects:
• Inflicts 869 - 1,449 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Ensnare VI (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.2.
• Decreases Mitigation of target vs elemental damage by 2,772.
Ranger's Blade VI (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
156
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
77
Ranger
Effects:
• Inflicts 1,619 - 2,699 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Thorny Trap II (Grandmaster)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
FABLED
Target
Caster
Power
97
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
72
Ranger
Effects:
Lightning Strike VII (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71
Ranger
Effects:
• Inflicts 380 - 633 heat damage on target
Ensnare V (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
65
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs elemental damage by 2,184.
Emberstrike VI (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
63
Ranger
Effects:
• Inflicts 577 - 962 heat damage on target
• You must be sneaking to use this ability.
Hunter's Instinct V (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Ranger
Effects:
• Increases AGI of caster by 91.1.
• Increases Haste of caster by 47.2.
• Increases in-combat movement speed of caster by 8.4%.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 348.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,808.
Searing Shot V (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
58
Ranger
Effects:
• Inflicts 234 - 390 heat damage on target
• Inflicts 234 - 390 heat damage on target
• Requires bow or aim
Immobilizing Lunge V (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
69
Ranger
Effects:
• Inflicts 405 - 676 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 88.
Hidden Shot IV (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
68
Ranger
Effects:
• Inflicts 1,744 - 2,907 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Snipe VII (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
85
Ranger
Effects:
• Decreases Combat Mitigation of target by 1.7.
• Decreases Defense of target by 68.0.
Emberstrike VIII (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
85
Ranger
Effects:
• Inflicts 873 - 1,456 heat damage on target
• You must be sneaking to use this ability.
Arrow Rip V (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
82
Ranger
Effects:
• Inflicts 626 - 1,043 melee damage on target
• Returns the last arrow used to the ranger.
Rear Shot VII (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
81
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 69.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 1,302 - 2,170 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Makeshift Arrows VI (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
81
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 372 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Sneak Attack VII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
84
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 650 - 1,084 melee damage on target
• Must be flanking or behind
Survival Instincts VI (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
83
Ranger
Effects:
• Increases AGI of caster by 116.4.
• Adds 2.6% to base avoidance.
• Decreases Slashing and Piercing of caster by 29.2.
• Increases Parry of caster by 66.8.
• Increases Defense of caster by 89.0.
Natural Selection VI (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
251
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
83
Ranger
Effects:
• Inflicts 1,160 - 1,934 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Snaring Shot IV (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
82
Ranger
Effects:
• Inflicts 412 - 687 ranged damage on target
• Slows target by 69.4%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
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Item Discoveries |
Axih was first to discover 160 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).