You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Census isn't updating for some toons
thread.
If YOU want to help add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Shoulder Charge VIII (Adept)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
99

Bruiser
Effects:
  Applies Knockdown. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 246 - 740 melee damage on target

Cerodon Skull
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.

Focused Intervention V (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
500
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
100

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 1,053 - 1,287.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Bloody Reminder VIII (Adept)
A penetrating attack that deals significant damage over time.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
131
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
98

Ranger
Effects:
  Inflicts 120 - 200 melee damage on target
  Inflicts 247 piercing damage on target instantly and every 2.6 seconds.

Decimate IV (Adept)
A powerful melee attack that rarely misses, and cannot be parried, deflected, riposted, or blocked. On a successful hit, it severely reduces target's parry, defense, and deflection skills for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
197
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
98

Guardian
Effects:
  Inflicts 880 - 1,466 melee damage on target
  Decreases Defense, Parry and Deflection of target by 77.3.

Fatal Followup III (Adept)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
100

Assassin
Effects:
  Inflicts 1,287 - 1,574 melee damage on target
  You must execute certain stealthed combat arts before you can use this ability.

Necrotic Reconstruction IX (Adept)
Transfers health from the necromancer to the pet.
TREASURED
Target
Caster's Pet
Health
603
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
100

Necromancer
Effects:
  Dispels 132 levels of any hostile effects on target
  Heals target for 810.
  Heals target for 135 every second.

Flash of Brilliance VII (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
266
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
98

Illusionist
Effects:
  Increases INT of group members (AE) by 205.9.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 70.6.

Swift Phantom Sabatons
0/4 yellow malice gem slots filled.
LEGENDARY
230 Primary Attributes
378 Stamina
19.7 Crit Bonus
50.4 DPS
72 Haste
6.3 Weapon Damage
Plate Armor (Feet)

Mitigation
762

Level
98

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  NO-VALUE  

Bold Phantom Armguards
0/4 yellow malice gem slots filled.
LEGENDARY
252 Stamina
184 Primary Attributes
13.1 Crit Bonus
33.5 DPS
4.3 Weapon Damage
Plate Armor (Forearms)

Mitigation
762

Level
98

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  NO-VALUE  

Solid Symbol of Stonesoul
LEGENDARY
500 Stamina
246 Primary Attributes
3.9 AE Auto
38 Crit Chance
27 Potency
6 Mitigation Increase
27 Crit Bonus
Slots
Charm

Level
95

Effects:
Stonesoul II
Applies Stonesoul II when Activated. Lasts for 30.0 seconds.
  Gives caster an extra 18.0% mitigation to their worn armor.
  Cannot be modified except by direct means
  The reuse time of Stonesoul II is 1 minute 30 seconds
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Netherealm IV (Adept)
Creates a powerful negative energy field around the warlock that continually radiates. Anyone affected by the radiation will be dealt additional poison damage every time they are the target of a hostile poison or disease based spell. This spell has a recurrent power cost.
TREASURED
Target
Caster
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
96

Warlock
Effects:
  Applies Netherous Cascade instantly and every 5 seconds. Lasts for 5.0 seconds.
  When damaged with a spell this spell will cast Nether Void on target.
  Inflicts 439 - 536 poison damage on target.
  Grants a total of 1 trigger of the spell.
  Will trigger off of poison or disease abilities.

Forced Obedience VII (Adept)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
257
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
96

Inquisitor
Effects:
  Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 33.9.

Spiritual Circle IV (Adept)
Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost.
TREASURED
Target
Caster
Power
807
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
12 seconds
Level
96

Defiler
Effects:
  Summons a limited pet to aid the caster

Ancestral Balm IV (Adept)
Cures all impairment types on target ally.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
128
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Level
96

Mystic
Effects:
  Dispels 114 levels of any hostile effects on target
  Dispels 114 levels of hostile Fear effects on target
  Casts Ancestral Balm Fear Immunity for each successful Dispel. Lasts for 10.0 seconds.
  Makes target immune to Fear effects
  Dispels 114 levels of hostile Daze effects on target
  Casts Ancestral Balm Daze Immunity for each successful Dispel. Lasts for 10.0 seconds.
  Makes target immune to Daze effects
  Dispels 114 levels of hostile Root effects on target
  Casts Ancestral Balm Root Immunity for each successful Dispel. Lasts for 10.0 seconds.
  Makes target immune to Root effects
  Dispels 114 levels of hostile Stifle effects on target
  Casts Ancestral Balm Stifle Immunity for each successful Dispel. Lasts for 10.0 seconds.
  Makes target immune to Stifle effects
  Dispels 114 levels of hostile Stun effects on target
  Casts Ancestral Balm Stun Immunity for each successful Dispel. Lasts for 10.0 seconds.
  Makes target immune to Stun effects

Faerie Ally III (Adept)
Summons a Faerie Ally that works quickly to heal your most wounded allies. If the Faerie dies before the duration expires, all allies near the Faerie are healed.
TREASURED
Target
Caster
Power
750
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
27 seconds
Level
100

Warden
Effects:
  Summons a limited pet to aid the caster

Greyeagle's Pouch
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.

Ramel
125 Shadowknight
Item Discoveries
Ramel was first to discover 373 items* on their server**.
Item Discovery Date
Advanced Sage Volume 972014-11-14 03:02:40 PM
Advanced Armorer Volume 972014-11-14 04:14:55 PM
Shoulder Charge VIII (Adept)2014-11-12 10:27:00 PM
Cerodon Skull2014-11-16 08:43:36 PM
Focused Intervention V (Adept)2014-11-15 01:27:08 AM
Bloody Reminder VIII (Adept)2014-11-16 10:14:27 PM
Decimate IV (Adept)2014-11-14 10:29:14 PM
Fatal Followup III (Adept)2014-11-16 11:04:24 PM
Necrotic Reconstruction IX (Adept)2014-11-14 11:43:46 PM
Flash of Brilliance VII (Adept)2015-01-16 09:44:34 PM
Swift Phantom Sabatons2014-11-14 04:51:47 PM
Bold Phantom Armguards2014-11-16 08:54:36 PM
Solid Symbol of Stonesoul2015-02-02 02:14:57 AM
Netherealm IV (Adept)2014-11-14 06:21:18 PM
Forced Obedience VII (Adept)2014-12-01 03:37:49 PM
Spiritual Circle IV (Adept)2014-11-12 05:21:19 PM
Ancestral Balm IV (Adept)2014-12-01 04:06:11 PM
Faerie Ally III (Adept)2014-11-15 01:20:17 AM
Greyeagle's Pouch2014-11-12 07:07:10 PM
Advanced Armorer Volume 982014-11-16 08:56:03 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).