small shining piece of airship plating
This is a small shining piece of metal plating that may have came from a gnomish airship.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
rough moonstone
TREASURED
This raw harvest looks as if it could be used for crafting level 60-69 items.
NO-VALUE
scintillating material
TREASURED
This raw harvest looks as if it could be used for crafting level 60-69 items.
NO-VALUE
an aviak beak
This item could be studied to learn more about the nature of the aviak.
TREASURED
Advanced Jeweler Volume 63
UNCOMMON
Level
63
Jeweler
Recipes:
Trinni's Adventures Aloft - Page 5
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Drakota
This item may be placed on the floor of all house types.
This is a mastery tome. Use the knowledge contained within to gain a basic understanding of the tactics to use against the chosen foe.
NO-VALUE NO-TRADE
Advanced Tailor Volume 66
UNCOMMON
Level
66
Tailor
Recipes:
Awakened Scaleguard leather hands
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
3.2 Multi Attack
Leather Armor (Hands)
Mitigation
208
Level
66
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Waterfalls - Page 10
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
white satin glove
Looted antique treasure: This pair of white satin gloves appears very ragged. This item appears valuable. A merchant might pay several coin for this item.
scuffed dragon bone shard
This is a scuffed Dragon bone shard.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
large pristine piece of airship plating
This is a large pristine piece of metal plating that may have came from a gnomish airship.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Nightmare with Plain Saddle
A Nightmare horse with a plain saddle.
Charges
Unlimited
Casting
2 seconds
Duration
Until Cancelled
Level
1
Effects:
Call Nightmare
Applies Call Nightmare when Activated.
• Summons a mount to ride
• Increases your ground speed by 130%
• Increases Mitigation of caster vs elemental damage by 650.
• Increases Mitigation of caster vs noxious damage by 650.
• Increases Mitigation of caster vs arcane damage by 650.
ORNATE LORE NO-TRADE
Lung Puncture (Adept)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
58
Swashbuckler
Effects:
• Inflicts 257 - 429 melee damage on target
• Decreases Strikethrough of target by 6.0%.
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 41.8.
• Must be flanking or behind
Spiritual Circle (Adept)
Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost.
TREASURED
Target
Caster
Power
807
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
12 seconds
Level
58
Defiler
Effects:
• Summons a limited pet to aid the caster
Ancestral Balm (Adept)
Cures all impairment types on target ally.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Level
58
Mystic
Effects:
• Dispels 70 levels of any hostile effects on target
• Dispels 70 levels of hostile Fear effects on target
• Casts Ancestral Balm Fear Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Fear effects
• Dispels 70 levels of hostile Daze effects on target
• Casts Ancestral Balm Daze Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Daze effects
• Dispels 70 levels of hostile Root effects on target
• Casts Ancestral Balm Root Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Root effects
• Dispels 70 levels of hostile Stifle effects on target
• Casts Ancestral Balm Stifle Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stifle effects
• Dispels 70 levels of hostile Stun effects on target
• Casts Ancestral Balm Stun Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stun effects
Elemental Unity (Adept)
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
TREASURED
Target
Caster
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
58
Conjuror
Effects:
• On a spell cast this spell will cast Elemental Vestment on target. Lasts for 15.0 seconds.
• On any combat or spell hit this spell will cast Force of the Elements on target of attack.
• Inflicts 103 heat damage on target encounter.
• Inflicts 103 cold damage on target encounter.
• Grants a total of 1 trigger of the spell.
• Will trigger off of cold or heat abilities.
Sanctuary (Adept)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell has a 1% chance to break every time damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
TREASURED
Target
Group (AE)
Power
151
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
22.5 seconds
Level
55
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 251 - 307.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• 1% chance to dispel when target takes damage
• 1% chance to dispel when target receives hostile action
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Item Discoveries |
Kylie was first to discover 724 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).