Fear II (Expert)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
16.0% Easier
Level
38
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 57.
Solar Flare VI (Expert)
Deals instant heat damage to the targeted enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
43
Wizard
Effects:
• Inflicts 333 - 618 heat damage on target.
Surge of Ro II (Expert)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
34
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
46
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 26 - 32 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Breeze III (Expert)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 30.0.
Harvest Mana II (Expert)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
MASTERCRAFTED LEGENDARY
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
42
Wizard
Effects:
• Increases power of caster by 1.1 - 1.2% of caster's max power.
• Increases power of caster by 0.8 - 0.8% of caster's max power every second.
• This effect cannot be critically applied.
• Stifles caster
Holy Armor IV (Expert)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Templar
Effects:
• Increases Max Health of group members (AE) by 492.0.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 416.
• If not fighter
Nightshade II (Adept)
Summons a shadowy bard to serve the necromancer.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
46
Necromancer
Effects:
• Summons a pet nightshade
Ice Spears IV (Expert)
Deals cold damage over time and decreases target's elemental resistance.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
50
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
41
Wizard
Effects:
• Inflicts 32 - 60 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 631.
Prophetic Ward II (Expert)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Mystic
Effects:
• Wards group members (AE) against 996 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 662.
Ancestral Avatar (Expert)
An augmentation which increases strength, stamina, agility, and base avoidance.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
46
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47
Mystic
Effects:
• Increases AGI, STR and STA of target by 56.4.
• Adds 2.3% to base avoidance.
Nature's Elixir V (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
166
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
46
Fury
Effects:
• Heals target for 852 - 1,041.
Absolute Corruption II (Journeyman)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
129
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
46
Defiler
Effects:
• Interrupts target encounter
• Inflicts 46 - 56 disease damage on target encounter instantly and every 3 seconds.
• Decreases Mitigation of target encounter vs noxious damage by 506.
Word of Redemption III (Expert)
Heals all allies near the templar.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42
Templar
Effects:
• Heals group members (AE) for 733 - 896.
Meliorate VI (Expert)
Instantly heals some of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
131
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
43
Templar
Effects:
• Heals target for 632 - 772.
Noxious Efflux III (Expert)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Defiler
Effects:
• Increases STA of group members (AE) by 22.6.
• Increases Mitigation of group members (AE) vs noxious damage by 847.
Aegolism IV (Expert)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44
Templar
Effects:
• Increases STA of target by 67.9.
• Increases Crushing, Piercing, Slashing and Ranged of target by 10.2.
Symbol of Marzin III (Expert)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Templar
Effects:
• Increases STA of group members (AE) by 22.6.
• Increases Mitigation of group members (AE) vs arcane damage by 847.
Ritual Healing V (Expert)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
211
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
46
Mystic
Effects:
• Heals target for 1,091 - 1,333.
• Increases Max Health of target by 191.6.
Dire Balm VI (Expert)
Instantly heals some of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
43
Defiler
Effects:
• Heals target for 632 - 772.
Shield of Faith II (Expert)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Templar
Effects:
• Wards group members (AE) against 996 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 662.
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Item Discoveries |
Menludiir was first to discover 406 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).