a large humanoid skull
A large skull that looks very human like. A merchant might pay a few coin for this item.
Quicksand II (Master)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
21.0% Easier
Level
19
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 54.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Body Check II (Adept)
An attack that knocks the opponent down and stuns them for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
8
Berserker
Effects:
• Throws target back
• Inflicts 12 - 37 crushing damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 27.
Cord of Stewardship
LEGENDARY
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Slots
Waist
Level
60
Adornment Slots:
White, Black, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
The Contentment - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Spell Curse (Master)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
40
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 224 - 274 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Khanda of the Royal Embalmer
FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Sword
One-Handed Slashing
Damage
53 - 300
(58.77 Rating)
Delay
6.0 seconds
Level
50
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Poison
When Equipped:
• On a combat hit this spell may cast Poisoning on target of attack. Lasts for 24.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 112 - 187 poison damage on target every 4.8 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Reinforced Rujarkian Breastplate
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Plate Armor (Chest)
Mitigation
339
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Tunic of the Saracen
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Leather Armor (Chest)
Mitigation
191
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Feathered Bracers of the Sphinx
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
22 Ability Mod
Plate Armor (Forearms)
Mitigation
317
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
Shining Ring of the Coin
TREASURED
25 Primary Attributes
25 Stamina
153 Resistances
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Slots
Finger
Level
50
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE
Chainmail Bloodstained Gloves
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.7 Multi Attack
0.4 Potency
Chain Armor (Hands)
Mitigation
208
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
Tulwar of the Blades
TREASURED
50 Primary Attributes
50 Stamina
18 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
2 Potency
2.6 Haste
Great Sword
Two-Handed Slashing
Damage
57 - 172
(57.17 Rating)
Delay
4.0 seconds
Level
50
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
NO-TRADE
Enchanted Lizardman Scale Cowl
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Shoulders)
Mitigation
84
Level
40
Adornment Slots:
White
NO-TRADE
Reinforced Caiman Skin Boots
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
2.2 DPS
0.2 Crit Chance
0.5 Potency
Chain Armor (Feet)
Mitigation
209
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
Vicious Enforcer of the Coin
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Fists
One-Handed Crushing
Damage
32 - 96
(31.91 Rating)
Delay
4.0 seconds
Level
40
Beastlord, Bruiser, Monk
Adornment Slots:
White
NO-TRADE
an occupied monkey trap
This trap contains a very irate monkey! It would be best to take this trap back to Abil as quickly as possible.
NO-VALUE NO-TRADE LORE
an empty monkey trap
NO-VALUE NO-TRADE LORE
Medium Concealing Veil
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Chain Armor (Head)
Mitigation
168
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
regal bishop's leggings of Nektropos
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Legs)
Mitigation
89
Level
40
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Dannyl was first to discover 113 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).