Word of Redemption III (Journeyman)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42
Templar
Effects:
• Heals group members (AE) for 523 - 640.
Sacred Armor IV (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
47
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 13.0%.
• Increases Mitigation of group members (AE) vs physical damage by 324.
• If not fighter
Resolute Flagellant (Journeyman)
Cures impairments on the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Inquisitor
Effects:
• Dispels 52 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Mortal Blade II (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
38
Assassin
Effects:
• Inflicts 889 - 1,482 melee damage on target
• You must be sneaking to use this ability.
Curse of Void II (Journeyman)
Impairment which reduces an enemy's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
47
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
42
Warlock
Effects:
• Increases noxious damage done to target by up to 0.57.
Ranger's Blade III (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
80
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
38
Ranger
Effects:
• Inflicts 473 - 788 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Velocity (Adept)
Increases the Multi-Attack Chance of target ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
20
Coercer
Effects:
• Increases Multi Attack of target by 35.3.
Divine Smite V (Adept)
Deals instant divine damage to target enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
45
Templar
Effects:
• Inflicts 196 - 240 divine damage on target.
Crouching Tiger III (Adept)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Monk
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.8% to base avoidance.
• Caster will deflect 12.0% of incoming attacks.
• Increases Parry of caster by 10.8.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 6.5.
• Increases Defense and Deflection of caster by 10.8.
• Increases Mitigation of caster vs arcane damage by 720.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Siphon Strength (Master)
Draws strength and intelligence from the target and grants it to the shadowknight.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
21
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
30
Shadowknight
Effects:
• Decreases STR and INT of target by 17.6.
• Increases STR and INT of caster by 36.8.
• Decreases Fervor of target by 0.9.
• Increases Fervor of caster by 0.8.
diamondine idol
13 Stamina
13 Primary Attributes
5 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
40
Adornment Slots:
White
LORE-EQUIP
Helm of the Dawn
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Head)
Mitigation
83
Level
40
Adornment Slots:
White
ATTUNEABLE
Black Diamond Ring
TREASURED
14 Stamina
14 Primary Attributes
80 Resistances
6 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
Phantasmal Awe (Master)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Resistability
2.7% Harder
Level
23
Illusionist
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 42.
Ring of Crystallized Slime
TREASURED
20 Primary Attributes
20 Stamina
200 Resistances
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Slots
Finger
Level
50
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Idol of Fear
NO-VALUE NO-TRADE LORE
a bixie wing
It appears that this item could be studied to learn more about the nature of the bixie.
TREASURED
a thulzite gem
This is a pristine thulzite gem.
NO-TRADE LORE
bloodstone ring
13 Stamina
13 Primary Attributes
80 Resistances
5 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
Battery and Assault IV (Adept)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
40
Brigand
Effects:
• Inflicts 129 - 215 melee damage on target
• Inflicts 129 - 215 melee damage on target
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Item Discoveries |
Goooby was first to discover 746 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).