Restoration II (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
10
Templar
Effects:
• Heals target for 249 - 305.
Nightmare (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
14
Illusionist
Effects:
• Inflicts 22 - 27 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 263.
Roundhouse Kick IV (Grandmaster)
A melee attack that deals moderate slashing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
47
Monk
Effects:
• Inflicts 159 - 265 slashing damage on target
Waking Dragon III (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29
Monk
Effects:
• Inflicts 87 - 145 melee damage on target
Razor Edge (Grandmaster)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
15
Swashbuckler
Effects:
• Inflicts 103 - 172 melee damage on target
• Decreases Parry of target by 15.1.
• Must be in front of or flanking
Epiphany (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 10.4.
Silent Threat II (Grandmaster)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
9
Monk
Effects:
• Increases Threat to target by 977 - 1,194
Will of the Heavens (Grandmaster)
Dispels hostile mental effects. This ability can be used while stifled or stunned.
FABLED
Target
Caster
Power
30
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
6.6 seconds
Level
13
Monk
Effects:
• Dispels 27 levels of elemental, noxious and arcane hostile effects on caster
• Makes caster immune to Root effects
• Makes caster immune to Daze effects
• Makes caster immune to Stun effects
Judgment IV (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
41
Paladin
Effects:
• Interrupts target
• Inflicts 203 - 338 divine damage on target.
Rising Phoenix II (Grandmaster)
A powerful kick attack that knocks the target down on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
25
Monk
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 133 - 221 melee damage on target
Rising Dragon (Grandmaster)
A flying kick attack that deals additional heat damage over time on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
29
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
22
Monk
Effects:
• Inflicts 28 - 47 melee damage on target
• Inflicts 29 - 48 heat damage on target every 4 seconds.
Mend II (Grandmaster)
Replenishes some of target's health and cures noxious impairments.
FABLED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
10
Monk
Effects:
• Dispels 22 levels of noxious hostile effects on target
• Heals target for 34.5 - 39.7% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Intercept (Grandmaster)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
FABLED
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
6
All Fighters
Effects:
• 100% chance to intercept all damage on target.On a successful intercept caster takes 50.0% of attack damage, target takes 49.0% of attack damage.Spell ends after 2 successful intercepts.
• If over 50% Health
• 100% chance to intercept all damage on target.On a successful intercept caster takes 50.0% of attack damage, target takes 49.0% of attack damage.Spell ends after 3 successful intercepts.
• If at 50% Health or less
• This spell may not be cast on the target of Guardian.
Rising Dragon VI (Grandmaster)
A flying kick attack that deals additional heat damage over time on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
86
Monk
Effects:
• Inflicts 153 - 255 melee damage on target
• Inflicts 153 - 256 heat damage on target every 4 seconds.
Inner Calm (Grandmaster)
Increases the monk's strength and spell mitigation.
FABLED
Target
Caster
Power
28
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
12
Monk
Effects:
• Increases STR of caster by 17.5.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 393.
Mountain Stance V (Grandmaster)
Stuns you in place while greatly increasing your physical mitigation.
FABLED
Target
Caster
Power
177
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
88
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 3,223.
• Dazes caster
• Roots caster
Knee Break II (Grandmaster)
A kick attack that deals crushing damage to the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
19
Berserker
Effects:
• Inflicts 32 - 97 crushing damage on target
Arctic Talon (Grandmaster)
A melee punch attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
30
Monk
Effects:
• Inflicts 163 - 272 cold damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Mend IV (Grandmaster)
Heals a percentage of target's health and cures noxious impairments.
FABLED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
34
Monk
Effects:
• Dispels 66 levels of noxious hostile effects on target
• Heals target for 43.1 - 49.6% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Perfect Shrill II (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
12
Troubador
Effects:
• Inflicts 156 - 261 mental damage on target.
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Item Discoveries |
Zinj was first to discover 540 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).