Dark Siphoning (Journeyman)
Drains health and power from an enemy and surrounding encounter members, and converts a portion of this damage into health and power over time replenishment for the party.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
96
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
24
Warlock
Effects:
• Decreases power of target encounter by 13 - 14 instantly and every 3 seconds.
• Inflicts 29 - 54 poison damage on target encounter instantly and every 3 seconds.
• Heals group members (AE) for 14 - 27 instantly and every 3 seconds.
• Increases power of group members (AE) by 13 - 14 instantly and every 3 seconds.
Sylvan Bloom IV (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
62
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
22
Warden
Effects:
• Heals target for 100 - 122.
• Heals target for 17 - 20 every second.
Nature's Salve IV (Journeyman)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
22
Fury
Effects:
• Heals target for 160 - 195.
Rejuvenation IV (Journeyman)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
22
Mystic
Effects:
• Heals target for 188 - 230.
• Increases Max Health of target by 22.7.
Dire Balm IV (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
70
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
22
Defiler
Effects:
• Heals target for 208 - 255.
Ministration IV (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
22
Inquisitor
Effects:
• Heals target for 166 - 203.
Dissolve IV (Journeyman)
Deals instant poison damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
20
Warlock
Effects:
• Inflicts 99 - 184 poison damage on target.
Flameshield (Journeyman)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
20
Conjuror
Effects:
• When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
• Inflicts 7 heat damage on target.
Iceshield (Journeyman)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
20
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 101 - 123 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Meliorate IV (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
22
Templar
Effects:
• Heals target for 208 - 255.
Lifetap (Journeyman)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
20
Necromancer
Effects:
• Inflicts 168 disease damage on target.
• Heals caster for 110.
Soulrot IV (Journeyman)
Quickly deals disease damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
20
Necromancer
Effects:
• Inflicts 16 - 22 disease damage on target instantly and every second.
Dismay (Journeyman)
An impairment that decreases the enemies offensive abilities.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
20
Illusionist
Effects:
• Decreases Fervor of target by 0.1.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 9.9.
Obliterated Psyche (Journeyman)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
20
Coercer
Effects:
• Decreases Combat Mitigation of target by 1.1.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 220.
Charm III (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
600 seconds
Resistability
12.0% Easier
Level
20
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 7.7.
• Increases Health Regen of target by 15.4.
• Certain enemies cannot be charmed
• Only affects targets level 38 and below
• Does not affect Epic targets
Ultraviolet Beam IV (Journeyman)
Deals instant mental damage. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
20
Illusionist
Effects:
• Inflicts 67 - 90 mental damage on target.
Personae Reflection III (Journeyman)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
20
Illusionist
Effects:
• Summons a pet Illusion Ally
Imprecate V (Expert)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
28.6% Easier
Level
45
Defiler
Effects:
• Inflicts 252 - 308 disease damage on target.
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs noxious damage by 693.
Ancient Terror (Expert)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
16.0% Easier
Level
39
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 58.
Elaborate Work Bench
This item may be placed on the floor of all house types.
An elaborate work bench that can make items up to the pristine stage.
LEGENDARY
NO-TRADE
![](/images/class_medium/30.png) |
|
Item Discoveries |
Dorganaz was first to discover 209 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).