Litany VI (Journeyman)
Interrupts and deals instant divine damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
213
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
94
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 464 - 567 divine damage on target encounter.
Illusory Allies IV (Journeyman)
Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
8077
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Resistability
25.2% Easier
Level
94
Illusionist
Effects:
• Applies Memory Wipe on termination. Lasts for 1.0 second.
• Wipes most of the target's memory of aggression
• Summons 6 limited pets to aid the caster
Holy Armor VIII (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
94
Templar
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 1,308.
• If not fighter
• Increases the health of fighters in the group by 3.96 for each point of stamina.
Furnace of Ro IV (Journeyman)
Summons flames near the caster. Anyone near these flames will continually take Heat damage until they leave the area.
HANDCRAFTED
Target
Caster
Power
14135
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
94
Wizard
Effects:
• Summons a limited pet to aid the caster
Fervent Faith IV (Journeyman)
Purges all control effects from the inquisitor. Control spells include stun, mesmerize, root, stifle, daze and fear. Casting this spell is not impaired by any control effects.
HANDCRAFTED
Target
Caster
Recast
90 seconds
Duration
9 seconds
Level
94
Inquisitor
Effects:
• Dispels 171 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on caster
Charm IX (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
511
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Resistability
12.0% Easier
Level
94
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 49.5.
• Increases Health Regen of target by 105.2.
• Certain enemies cannot be charmed
• Only affects targets level 107 and below
• Does not affect Epic targets
Blaze of Faith VI (Journeyman)
Deals instant divine damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
213
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
94
Templar
Effects:
• Inflicts 589 divine damage on target encounter.
Armor of Seasons VIII (Journeyman)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
94
Warden
Effects:
• Increases the Stamina Bonus of Group members (AE) by 533.3.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 1,308.
• If not fighter
Armor of Nature VIII (Journeyman)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
94
Fury
Effects:
• Increases the Stamina Bonus of Group members (AE) by 533.3.
• Increases Mitigation of group members (AE) vs physical damage by 1,308.
• If not fighter
Absolute Corruption VI (Journeyman)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
255
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
94
Defiler
Effects:
• Interrupts target encounter
• Inflicts 114 - 139 disease damage on target encounter instantly and every 3 seconds.
• Decreases Mitigation of target encounter vs noxious damage by 1,241.
Vehemence VII (Journeyman)
A group augmentation that increases the strength and maximum health of the defiler's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
93
Defiler
Effects:
• Increases STA of group members (AE) by 78.9.
• Increases STR of group members (AE) by 88.3.
Frigid Gift VI (Journeyman)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
95
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 233 - 285 cold damage on target.
• Slows target by 46.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Theorems VI (Journeyman)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
337
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
93
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 678 - 829 mental damage on target.
• Grants a total of 3 triggers of the spell.
Glacial Wind VII (Journeyman)
Deals cold damage over-time to the target and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
645
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
95
Wizard
Effects:
• Inflicts 373 - 693 cold damage on target encounter instantly and every 3 seconds.
Surge of Ro VI (Journeyman)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
HANDCRAFTED
Target
Caster
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
93
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 46 - 56 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Glory V (Journeyman)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 806.
Spirit of the Mammoth VII (Journeyman)
A group augmentation that increases the strength and stamina of the mystic's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
93
Mystic
Effects:
• Increases STR and STA of group members (AE) by 88.3.
Grim Sorcerer VII (Journeyman)
Summons an evil warlock spirit to obey the necromancer.
HANDCRAFTED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
95
Necromancer
Effects:
• Summons a pet grim sorcerer
Shackle VIII (Journeyman)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
168
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
12.0% Easier
Level
93
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.9.
• Slows target by 45.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.9.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
• Resistibility increases against targets higher than level 112.
Involuntary Gift VI (Journeyman)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
127
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
95
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 115 levels of physical hostile effects on target
• Heals targets in Area of Effect for 290 - 355.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
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Item Discoveries |
Cheeseaholic was first to discover 91 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).