Gilded Tunarian Bracelet
TREASURED
30 Primary Attributes
30 Stamina
416 Resistances
11 Combat Skills
0.3 Crit Bonus
5.3 DPS
1 Crit Chance
1.6 Potency
Slots
Wrist
Level
64
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Arachnid Fur Necklace
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Slots
Neck
Level
63
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Stone Hewn Choker
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Slots
Neck
Level
64
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
A History of the Vah Shir, Vol. I, page 3
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Fiery Annihilation III (Master)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
17
Conjuror
Effects:
• Inflicts 84 heat damage on target.
• Inflicts 19 heat damage on target every 4 seconds.
Crystal Blast III (Master)
Deals instant magic damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
20
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
12
Conjuror
Effects:
• Inflicts 67 - 91 magic damage on target.
Shard of Essence (Master)
Summons an essence item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned essence.
FABLED
Target
Friend
Range
Up to 35.0 meters
Health
3570
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Level
18
Conjuror
Effects:
• Summon 1 Shard of Essence
Geotic Rune (Master)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 3.6.
• Increases Mitigation of group members (AE) vs all damage by 67.
Earthquake (Master)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
FABLED
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
16
Conjuror
Effects:
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
• Interrupts targets in Area of Effect
• Inflicts 92 - 276 magic damage on targets in Area of Effect.
Essence Shift (Master)
Converts health from a summoned minion into power for the conjuror.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13
Conjuror
Effects:
• Inflicts 111 magic damage on target.
• Increases power of caster by 52.
Fiery Annihilation II (Master)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10
Conjuror
Effects:
• Inflicts 50 heat damage on target.
• Inflicts 11 heat damage on target every 4 seconds.
Purifying Flames III (Master)
Deals Heat damage over time to the Inquisitor's enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
32.8% Easier
Level
51
Inquisitor
Effects:
• Inflicts 149 - 182 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 816.
Control Undead (Master)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
204
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1500 seconds
Resistability
21.0% Easier
Level
55
Necromancer
Effects:
• Charms target
• Increases Melee Multiplier of target by 0.80.
• If outside an arena
• Certain enemies cannot be charmed
• Does not affect Epic targets
Atrophy V (Master)
Impairment that decreases target's attack speed.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
107
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
52
Defiler
Effects:
• Decreases Combat Mitigation of target by 1.0.
• Decreases Haste of target by 24.3.
• Decreases DPS of target by 16.6.
Bracers of the Dune Strider
FABLED
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
4.4 DPS
0.8 Crit Chance
1.1 Potency
28 Ability Mod
Leather Armor (Forearms)
Mitigation
230
Level
60
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Medusa Gaze V (Master)
Stuns the coercer's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
5.2% Easier
Level
55
Coercer
Effects:
• Inflicts 434 - 531 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 74.
Bodyguard V (Master)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
58
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.4% to base avoidance.
• Caster will deflect 16.0% of incoming attacks.
• Increases Parry of caster by 27.8.
• Decreases Slashing, Piercing and Crushing of caster by 17.4.
• Increases Aggression of caster by 20.9.
• Increases Defense and Deflection of caster by 27.8.
• Increases Mitigation of caster vs noxious damage by 1,856.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Nullify IV (Master)
Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short cast time and a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2.8 seconds
Resistability
21.0% Easier
Level
52
Warlock
Effects:
• Interrupts target encounter
• Decreases Threat to target encounter by 2,873 - 3,512
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 8.4 seconds and duration is reduced to 0.9 seconds.
• Resistibility increases against targets higher than level 71.
Gorget of Protection
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Slots
Neck
Level
40
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Extract Mana IV (Master)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
55
Illusionist
Effects:
• Increases power of caster by 53 instantly and every 4 seconds.
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Item Discoveries |
Kaspur was first to discover 60 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).