Personae Reflection VIII (Grandmaster)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
FABLED
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
84
Illusionist
Effects:
• Summons a pet Illusion Ally
Rapidity IV (Grandmaster)
Increases the attack speed of target ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
62
Illusionist
Effects:
• Increases Haste of target by 70.9.
Prismatic Chaos (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
82
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
28
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 193 - 236 mental damage on target.
• Grants a total of 3 triggers of the spell.
Rapidity (Grandmaster)
Increases the attack speed of target ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
20
Illusionist
Effects:
• Increases Haste of target by 42.9.
Chromatic Storm II (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
55
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
22
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 34 - 42 mental damage on target encounter instantly and every 2 seconds.
Aspect of Genius II (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21
Illusionist
Effects:
• Increases Max Power of group members (AE) by 121.0.
• Increases Mitigation of group members (AE) vs arcane damage by 282.
Paranoia III (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
27
Illusionist
Effects:
• Inflicts 155 - 232 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 46.
Flash of Brilliance (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
25
Illusionist
Effects:
• Increases INT of group members (AE) by 65.5.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 25.2.
Extract Mana II (Grandmaster)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
19
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
27
Illusionist
Effects:
• Increases power of caster by 24 instantly and every 4 seconds.
Aneurysm II (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
25
Illusionist
Effects:
• Inflicts 160 - 195 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 44.
Synergism VI (Grandmaster)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95
Illusionist
Effects:
• On a hostile ability cast this spell has a 33% chance to cast Dynamism on target of spell.
• Decreases Threat to target by 1,218 - 1,489
• If profession other than Fighter
• Inflicts 458 - 560 mental damage on target.
Illusory Allies IV (Grandmaster)
Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
8077
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Resistability
35.4% Easier
Level
94
Illusionist
Effects:
• Applies Memory Wipe on termination. Lasts for 1.0 second.
• Wipes most of the target's memory of aggression
• Summons 6 limited pets to aid the caster
Manatap VI (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
170
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
94
Illusionist
Effects:
• Decreases power of target encounter by 134 instantly and every 4 seconds.
• Increases power of group members (AE) by 98 instantly and every 4 seconds.
Speechless VII (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
250
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
92
Illusionist
Effects:
• Inflicts 1,099 - 1,344 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 111.
Awaken Grave VI (Grandmaster)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
95
Necromancer
Effects:
• Summons a limited pet to aid the caster
Aneurysm VII (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
240
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
24.0% Easier
Level
88
Illusionist
Effects:
• Inflicts 763 - 933 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 107.
Chromatic Shower IV (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
572
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
90
Illusionist
Effects:
• Inflicts 425 - 519 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 109.
Prismatic Chaos VI (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
245
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
90
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 839 - 1,026 mental damage on target.
• Grants a total of 3 triggers of the spell.
Aspect of Genius VIII (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
95
Illusionist
Effects:
• Increases Max Power of group members (AE) by 826.7.
• Increases Mitigation of group members (AE) vs arcane damage by 1,404.
Ultraviolet Beam X (Grandmaster)
Deals instant mental damage. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
91
Illusionist
Effects:
• Inflicts 657 - 888 mental damage on target.
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Item Discoveries |
Tianes was first to discover 1,133 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).