Prismatic Chaos IV (Apprentice)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
192
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
70
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 325 - 398 mental damage on target.
• Grants a total of 3 triggers of the spell.
Nightmare V (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance.
Target
Enemy
Range
Up to 35.0 meters
Power
77
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
70
Illusionist
Effects:
• Inflicts 77 - 94 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 665.
Lockdown (Apprentice)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
5
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 24.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
• Resistibility increases against targets higher than level 24.
Paranoia (Journeyman)
Temporarily stuns the illusionist's target and deals mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
2
Illusionist
Effects:
• Inflicts 8 - 13 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 21.
Brainburst (Journeyman)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3
Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 10 - 13 mental damage on target.
• Inflicts 4 - 5 mental damage on target instantly and every 6 seconds.
Chromatic Storm (Expert)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
16.0% Easier
Level
8
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 12 - 14 mental damage on target encounter instantly and every 2 seconds.
Nature's Elixir II (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
10
Fury
Effects:
• Heals target for 125 - 153.
Manatap (Apprentice)
Target
Enemy
Range
Up to 25.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
34
Illusionist
Effects:
• Decreases power of target encounter by 21 instantly and every 4 seconds.
• Increases power of group members (AE) by 14 instantly and every 4 seconds.
Chromatic Storm (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 8 - 9 mental damage on target encounter instantly and every 2 seconds.
Entrance (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 20.
Personae Reflection (Expert)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
2
Illusionist
Effects:
• Summons a pet Illusion Ally
Personae Reflection (Apprentice)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
2
Illusionist
Effects:
• Summons a pet Illusion Ally
Personae Reflection (Journeyman)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
2
Illusionist
Effects:
• Summons a pet Illusion Ally
Personae Reflection II (Apprentice)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
10
Illusionist
Effects:
• Summons a pet Illusion Ally
Taunting Blow II (Adept)
A melee attack that increases the target's hate towards the guardian if it hits.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
10
Guardian
Effects:
• Inflicts 9 - 15 melee damage on target
• Increases Threat to target by 580 - 709
Aegolism (Adept)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
4
Templar
Effects:
• Increases STA of target by 3.7.
• Increases Crushing, Piercing, Slashing and Ranged of target by 1.1.
Ultraviolet Beam II (Journeyman)
Deals instant mental damage. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6
Illusionist
Effects:
• Inflicts 21 - 28 mental damage on target.
Cleansing Stones of Endurance
TREASURED
2 Stamina
2 Primary Attributes
Slots
Wrist
Level
1
Adornment Slots:
White
ATTUNEABLE
Tranquil Vision IV (Adept)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
60
Monk
Effects:
• Grants target a 40% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Deflection of caster by 10.8.
Lost Shoulder Pads of Captain Feyn
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
25 Ability Mod
Leather Armor (Shoulders)
Mitigation
197
Level
50
All Priests
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
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Item Discoveries |
Сферик was first to discover 72 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).