Demolish VI (Master)
A high damage attack that stifles the target for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
262
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
98
Berserker
Effects:
• Inflicts 586 - 1,760 melee damage on target
• Stifles target
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 117.
Fetter of Frontline Healing
FABLED
500 Stamina
246 Primary Attributes
19,656 Resistances
52 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Wrist
Level
98
All Priests
Effects:
Frontline Healing III
When Equipped:
• On a melee hit this spell may cast Frontline Healing III on target. Lasts for 30.0 seconds. Triggers about 3.0 times per minute.
• Increases the value of heals and wards by 12.5% per increment. Increments up to 5 times, if at 1 increment.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Malignant Maul
LEGENDARY
628 Primary Attributes
1,133 Stamina
37.8 Crit Bonus
209.6 Crit Chance
37.8 Potency
20.2 Block Chance
41.9 Reuse Speed
Great Hammer
Two-Handed Crushing
Damage
190 - 1,076
(316.39 Rating)
Delay
4.0 seconds
Level
98
All Fighters, All Priests, Beastlord
Adornment Slots:
White, Purple, Purple, Cyan
ATTUNEABLE
Ice Comet V (Master)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
633
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
32.8% Easier
Level
100
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
• Inflicts 5,044 - 9,367 cold damage on target.
Lucky Gambit IX (Master)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
201
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
100
Swashbuckler
Effects:
• Inflicts 951 - 1,585 melee damage on targets in Area of Effect
Nature's Renewal VI (Master)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 1,500.
• Heals target for 374 every 2 seconds.
• Increases WIS of target by 140.8.
• Grants a total of 1 trigger of the spell.
Blighted Horde VII (Master)
Summons a pack of rotting creatures on the necromancer's victim.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
97
Necromancer
Effects:
• Summons 3 limited pets to aid the caster
Knockout Combination IV (Master)
For a short duration, any combat arts that the bruiser successfully lands will shove their target, causing additional damage with a chance at briefly knocking them down.
FABLED
Target
Caster
Power
262
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
98
Bruiser
Effects:
• When a combat art is used this spell will cast Shove on target of combat art. Lasts for 1.0 second.
• Inflicts 260 - 782 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 117.
Wall of Rage VIII (Master)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
FABLED
Target
Caster
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
99
Berserker
Effects:
• Decreases Haste of caster by 19.9.
• Increases Mitigation of caster vs physical damage by 1,742.
• On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Slows targets in Area of Effect by 67.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Abandoned Fury VIII (Master)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
96
Berserker
Effects:
• Increases Potency of caster by 80.6.
• Increases Fervor of caster by 16.1.
• Decreases Defense of caster by 31.4.
• Increases Slashing, Piercing and Crushing of caster by 79.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
• Inflicts 383 - 638 melee damage on target encounter
Rising Phoenix VIII (Master)
A powerful kick attack that knocks the target down on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
130
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
97
Monk
Effects:
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
• Inflicts 774 - 1,290 melee damage on target
chandelier candelabras
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
a chandelier support ring
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
an akhevan sigil
A merchant might pay a few coin for this item.
Simple Minds VIII (Master)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
217
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
96
Coercer
Effects:
• Inflicts 195 - 238 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 65 instantly and every 4 seconds.
Rebuke IV (Grandmaster)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
38
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs physical damage by 638.
Symbol of Marzin II (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Templar
Effects:
• Increases STA of group members (AE) by 14.5.
• Increases Mitigation of group members (AE) vs arcane damage by 630.
Shield of Faith (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29
Templar
Effects:
• Wards group members (AE) against 741 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 487.
Holy Intercession II (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 157 - 191.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Harmony II (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 4,841
• Decreases Combat Mitigation of targets in Area of Effect by 0.7.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
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Item Discoveries |
Cyrnea was first to discover 450 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).