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Applies Shelter when Activated. Lasts for 12.0 seconds.
• Summons a sigil on the ground that makes any group member immune to stun, stifle, fear and daze. All group members receive a ward for 70,000 instantly and every second inside of the sigil.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Shelter is 2 minutes
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Gavitzle's Defused Bomb
LEGENDARY
380 Primary Attributes
730 Stamina
30 Crit Bonus
3 Resolve
4.4 Casting Speed
42.2 Crit Chance
33 Potency
7.2 Mitigation Increase
36 Haste
Infused Stats:
Deity:
+3 sta
0.1% Potency
0.5% Crit Bonus
Slots
Charm
Level
100
Effects:
Better Part of Valor
Applies Better Part of Valor when Activated. Lasts for 10.0 seconds.
• Applies Mire of Valor. Lasts for 24.0 seconds.
• Slows targets in Area of Effect by 70.0%.
• Cannot be modified except by direct means
• Dispels 151 levels of hostile Root effects on group members (AE)
• Reduces slow effects on group members (AE) by 60.0%.
• Increases All Attributes of group members (AE) by 10.0%.
• Increases in-combat movement speed of group members (AE) by 23.0%.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Better Part of Valor is 1 minute 30 seconds
• On a healing spell cast this spell may cast Pirate's Aim on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 265,563.
• Increases Potency of target by 31.0.
• Increases Potency of caster by 72.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Integrity Shifter
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
23.1 DPS
21.6 Potency
36 Haste
19.8 Multi Attack
Infused Stats:
Deity:
+32 sta
1.9% Potency
2.8% Crit Bonus
Slots
Wrist
Level
100
Effects:
Amplifying Stamina
When Equipped:
• Increases the wearer's Potency by 25%-96.3% and Stamina by 270-983. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.